*** Welcome to piglix ***

Travian

Travian
Travian Logo.png
Original author(s) Gerhard Müller
Developer(s) Travian Games
Initial release 5 September 2004 (2004-09-05)
Stable release
4.4 / 27 January 2014; 3 years ago (2014-01-27)
Written in PHP
Platform Web browser
Available in 41 languages
Type Real-time military strategy
City-building
Licence Freemium
Website www.travian.com

Travian is a persistent, browser-based, massively multiplayer, online real-time strategy game developed by the German software company Travian Games. It was originally written and released in June 2004 by Gerhard Müller. Set in classical antiquity, Travian is a predominantly militaristic real-time strategy game.

Travian has been translated into over 40 languages from the original German version, and has over 5 million players on over 300 game servers worldwide. In 2006, it won the Superbrowsergame Award, in the large games category.

Travian is programmed in PHP and runs in most modern browsers. Its creators may have drawn from an earlier German board game, The Settlers of Catan, for layout and the resource development theme.

Travian is set in classical antiquity. Each player starts the game as the leader of a small, undeveloped village, surrounded by undeveloped resource fields. Developing these fields increases their resource output. The village can be developed by constructing new buildings and upgrading existing ones. Recruiting military units allows players to attack other villages to plunder its resources, and defend from enemy attacks. Villages may trade their resources with other villages if both villages have a marketplace. The player may expand their realm by founding new villages, or by conquering other players' villages. Players can communicate with each other using in-game messages, and may join alliances for military and economic co-operation with other players.

Players must register on the Travian website to join a game, providing an e-mail address, and creating a username and a password.

The player must also choose a tribe to play the game with, and select a World, that represents a game server, to play in. Entities in one World can only interact with other entities in the same World. Events that take place in one World do not affect other Worlds. Players may operate accounts in multiple Worlds, but operating more than one account in the same World is prohibited by the rules. However, multiple players may operate a single account. Worlds close registrations for new players after a certain number of players have signed up.


...
Wikipedia

...