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Transformers Revenge of the Fallen: Decepticons

Transformers: Revenge of the Fallen: Decepticons
Transformers Revenge of the Fallen Decepticons.jpg
Developer(s) Vicarious Visions
Publisher(s) Activision
DreamWorks Pictures
Paramount Pictures
Hasbro
Composer(s) Jeff Rona
Platform(s) Nintendo DS
Release
  • NA: June 23, 2009
Genre(s) Action Adventure
Aggregate scores
Aggregator Score
GameRankings 69%
Metacritic 66/100
Review scores
Publication Score
GamesRadar 2.5/5 stars
GameZone 7/10
IGN 7/10
Nintendo Power 7/10
Nintendo World Report 7/10

Transformers: Revenge of the Fallen: Decepticons is a video game based on fictional alien robots, Transformers. This version follows an alternate plot of the movie.

Similar to the first game, you have a custom robot or Create-A-Bot which you can customize during the game. The difference is that while in vehicle scanning, you are only limited to vehicles known as light, which is fast but weak; medium, which is fast and strong; and heavy, which is strong but slow, and the protoform cannot scan another form again once it chooses a vehicle. Instead, the Create-A-Bot can find different weapons, armor and upgrades throughout the game.

The game begins when Soundwave alerts Starscream of a Decepticon protoform that is falling to Earth. Starscream tracks down and greets the protoform as leader of the Decepticons but is interrupted by Optimus Prime. It assumes an earthen vehicle mode and joins the Decepticon Earth force. The player’s first task is to help scan and destroy several NEST data vehicles that contain Megatron's whereabouts, and then to help track down the Allspark shard.

Meanwhile, Grindor and Starscream destroy an oil rig off the coast of England in order to distract NEST and the Autobots. With the Autobots distracted, the player infiltrates and attacks Rome. During the attack the player character confronts Bumblebee in a set of ruins. Bumblebee calls in a NEST air strike to destroy the player however the player hacks into the UAV’s control network and re-directs them to carpet bomb the ruins, killing Bumblebee. The player then travels to Siberia and infiltrates a military base in order to implant a tracking device on a helicopter on-route to the location of the Allspark.

While Soundwave tracks the helicopter the player moves to south Asia where he attacks a NEST airbase in order to halt the Autobot operation of flying in munitions from East Asia. Shortly after disabling the base, Soundwave locates the shard, revealing it has been moved to an aircraft carrier. The player character extracts the shard, and Grindor lowers the player into the Laurentian Abyss to meet with Scalpel as they revive Megatron. Megatron is revived and becomes the Decepticon general once again, forcing an angry Starscream back to second in command.

In order for The Fallen to come to Earth the Decepticons disrupt the Autobot satellite defense system, which is controlled in Mexico. This allows the Fallen and his Decepticon conglomerate to sneak through. The Fallen orders the retrieval of the Matrix of Leadership and the player hunts down Jetfire, who knows of its whereabouts. They player finds Jetfire about to leave on an aircraft carrier and is protected by Ironhide. During the battle with Ironhide, the player contacts Soundwave who hacks into the carrier's main computer and turns the guns on Ironhide, destroying him. The player offers Jetfire an ultimatum: tell him the whereabouts of the Matrix of Leadership or die. Jetfire refuses and so the player rips out Jetfire’s spark and extracts the information. The Fallen moves all Decepticon activity to Egypt where the Matrix lies.


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