First edition cover of Through the Looking-Glass
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Author | Lewis Carroll |
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Illustrator | John Tenniel |
Country | United Kingdom |
Language | English |
Genre | Children's fiction |
Publisher | Macmillan |
Publication date
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1871 |
Preceded by | Alice's Adventures in Wonderland |
Through the Looking-Glass, and What Alice Found There (1871) is a novel by Lewis Carroll (Charles Lutwidge Dodgson), the sequel to Alice's Adventures in Wonderland (1865). Set some six months later than the earlier book, Alice again enters a fantastical world, this time by climbing through a mirror into the world that she can see beyond it. Through the Looking-Glass includes such celebrated verses as "Jabberwocky" and "The Walrus and the Carpenter", and the episode involving Tweedledum and Tweedledee. The mirror which inspired Carroll remains displayed in Charlton Kings.
Chapter One – Looking-Glass House: Alice is playing with a white kitten (whom she calls "Snowdrop") and a black kitten (whom she calls "Kitty")—the offspring of Dinah, Alice's cat in Alice's Adventures in Wonderland—when she ponders what the world is like on the other side of a mirror's reflection. Climbing up on the fireplace mantel, she pokes at the wall-hung mirror behind the fireplace and discovers, to her surprise, that she is able to step through it to an alternative world. In this reflected version of her own house, she finds a book with looking-glass poetry, "Jabberwocky", whose reversed printing she can read only by holding it up to the mirror. She also observes that the chess pieces have come to life, though they remain small enough for her to pick up.
Chapter Two – The Garden of Live Flowers: Upon leaving the house (where it had been a cold, snowy night), she enters a sunny spring garden where the flowers have the power of human speech; they perceive Alice as being a "flower that can move about." Elsewhere in the garden, Alice meets the Red Queen, who is now human-sized, and who impresses Alice with her ability to run at breathtaking speeds. This is a reference to the chess rule that queens are able to move any number of vacant squares at once, in any direction, which makes them the most "agile" of pieces.