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This War of Mine

This War of Mine
This War of Mine cover.jpg
German retail cover art
Developer(s) 11 bit studios
War Child (Android & iOS)
Publisher(s) 11 bit studios
Distributor(s) Deep Silver
11 bit studios
Director(s) Michał Drozdowski
Designer(s) Rafał Włosek
Grzegorz Mazur
Programmer(s) Aleksander Kauch
Artist(s) Przemysław Marszał
Bartek Rydel
Jakub Piotrowski
Writer(s) Maciej Skóra
Kacper Kwiatkowski
Wojtek Setlak
Composer(s) Piotr Musiał
Platform(s) Microsoft Windows, OS X, Linux, iOS, Android, PlayStation 4, Xbox One
Release date(s)
  • WW: November 14, 2014
PlayStation 4, Xbox One
  • WW: January 29, 2016
Genre(s) Survival
Mode(s) Single-player
Aggregate score
Aggregator Score
Metacritic 83%
Review scores
Publication Score
Eurogamer 8/10
GameSpot 8/10
IGN 8.4/10

This War of Mine is a war survival video game developed and published by 11 bit studios. The game, inspired by the 1992–96 Siege of Sarajevo during the Bosnian War, differs from most war-themed video games by focusing on the civilian experience of war rather than frontline combat. Characters have to make many difficult decisions in order to survive everyday dangers. There are various endings for each character, depending on the decisions made in the game. This War of Mine was released for Microsoft Windows, OS X, and Linux in November 2014. Android and iOS ports were released in July 14, 2015.PlayStation 4 and Xbox One versions were released on January 29, 2016, under the title This War of Mine: The Little Ones.

This War of Mine is a survival-themed strategy game where the player controls a group of civilian survivors in a makeshift shelter in the besieged, war-torn fictional city of Pogoren, Graznavia. The main goal of the game is to survive the war with the tools and materials the player can gather with the characters they control. Most of the characters under the player's control have no military background or any kind of survival experience, and will require constant intervention by the player in order to stay alive. It is the player's responsibility to maintain their characters' health, hunger and mood levels until the declaration of a ceasefire, which occurs after a randomized duration.

During the daytime, hostile snipers will prevent the survivors from venturing outside, thereby offering the player time to craft tools from gathered materials, trade, upgrade the shelter, cook food and heal the survivors. At night, the player is given the opportunity to venture out and scavenge nearby areas for valuable resources for their everyday survival. During their excursions, the player-controlled survivors can encounter other NPC survivors of the war, who they can choose to help with gifts of food or medicine, or rob and kill. The player can also build a radio inside their shelter, which will provide useful information such as weather warnings, updates on the city's economy and news of the ongoing war effort to help the player plan appropriate shelter upgrades and scavenging missions.


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Wikipedia

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