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Third-generation jet fighter


The third-generation jet fighter was the class of fighters developed between the early 1960s to the 1970s.

The third generation witnessed continued maturation of second-generation innovations, but it is most marked by renewed emphases on manoeuvrability and traditional ground-attack capabilities. Over the course of the 1960s, increasing combat experience with guided missiles demonstrated that combat would devolve into close-in dogfights. Analog avionics began to be introduced, replacing older "steam-gauge" cockpit instrumentation. Enhancements to improve the aerodynamic performance of third-generation fighters included flight control surfaces such as canards, powered slats, and blown flaps. A number of technologies would be tried for Vertical/Short Takeoff and Landing, but thrust vectoring would be successful on the Harrier jump jet.

Growth in air combat capability focused on the introduction of improved air-to-air missiles, radar systems, and other avionics. While guns remained standard equipment (early models of F-4 being a notable exception), air-to-air missiles became the primary weapons for air superiority fighters. They employed more sophisticated radars and medium-range RF AAMs to achieve greater "stand-off" ranges, however, kill probabilities proved unexpectedly low for RF missiles due to poor reliability and improved electronic countermeasures (ECM) for spoofing radar seekers. Infrared-homing AAMs saw their fields of view expand to 45°, which strengthened their tactical usability. Nevertheless, the low dogfight loss-exchange ratios experienced by American fighters in the skies over Vietnam led the U.S. Navy to establish its famous "TOPGUN" fighter weapons school, which provided a graduate-level curriculum to train fleet fighter pilots in advanced Air Combat Maneuvering (ACM) and Dissimilar Air Combat Training (DACT) tactics and techniques.


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