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The Transformers: Infiltration

The Transformers: Infiltration
Trade Paperback cover by E. J. Su
Publication information
Publisher IDW Publishing
Schedule Monthly
Format Mini-series
Publication date(s) October 2005–July 2006
No. of issues 7, including a #0
Main character(s) Autobots, Decepticons
Creative team
Created by Hasbro
Written by Simon Furman
Artist(s) E. J. Su
Inker(s) John Rauch

The Transformers: Infiltration is a six-issue comic book mini-series, published by IDW Publishing, based on the Transformers. The series was previewed with a #0 in October, 2005, formally launched with #1 in January 2006 and ended with #6 in July.

Written by long-time Transformers writer Simon Furman, it is a new origin for the Generation 1 Transformers. The element of disguise is a major focus, as the Transformers have been living unnoticed amongst humans for several years. Their first contact with humans on Earth is chronicled in this series. Most of the Transformers have updated alternate modes of current vehicles, although recognizable due to paint schemes similar to their original incarnations. The series is available in The Transformers: Volume 1.

Being a new series and continuity, the Transformers featured in Infiltration are based upon their original characters however with updated modern bodies. Any difference in their personalities is negligible.

Autobots

Decepticons

Humans

After stealing a high-end palmtop PC from an anonymous businessman on a coach, hitch-hiker Verity Carlo is picked up by an intense man, Hunter O'Nion, who reveals he's an alien conspiracy theorist tracking down reports of giant machines in the area. They soon come across the coach Verity departed, which had been run off the road by a pair of sports cars - the businessman whose palmtop Verity stole is missing.

The pair continue on, but are attacked by a blue fighter jet. Hunter's van is destroyed, but he and Verity are saved - by the smiling driver of a suspiciously well-armed ambulance...

As their mysterious rescuer attempts to evade the pursuing fighter jet, Verity and Hunter start to realize that not only are they being attacked by one of the disguised mechanoids Hunter has sought—but that the ambulance they're sitting in is also one of them. Suddenly, two sports cars, one white, one black, join the jet in pursuit of the ambulance. Deploying sophisticated gadgetry, the ambulance driver manages to lose their pursuers for a while, and Verity finds the fugitives a place to hide—the automotive workshop of Jimmy Pink.

Verity reveals that she and Jimmy are both net-hikers, members of a community of drifters who use the Internet to maintain their mutual-assistance network. Hunter realizes that not only is Verity's palmtop stolen, but that it's the very item that the jet and sports cars are trying to recover. He confronts the ambulance driver with a picture stored on the palmtop, but Verity, sick of conspiracy paranoia, takes it back from them and walks outside.


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