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The Thing (video game)

The Thing
The Thing VG.jpg
Developer(s) Computer Artworks
Publisher(s) Black Label Games
Distributor(s) Vivendi Universal Games
Konami
Director(s) William Latham
Producer(s) Chris Hadley
Designer(s) Andrew Curtis
Programmer(s) Diarmid Campbell
Artist(s) Joel Smith
Composer(s) Keith Tinman
Platform(s) Microsoft Windows, PlayStation 2, Xbox
Release Windows
  • NA: August 20, 2002
  • EU: September 20, 2002
Xbox
  • NA: September 3, 2002
  • EU: September 20, 2002
PlayStation 2
  • NA: September 10, 2002
  • EU: September 20, 2002
Genre(s) Third-person shooter, psychological horror
Mode(s) Single-player
Review scores
Publication Score
PC PS2 Xbox
Eurogamer 5/10
GameSpot 7.7/10 8.4/10 8.4/10
GameSpy 3/5 stars 4/5 stars 4/5 stars
IGN 8.5/10 8.3/10 8.3/10
OPM (US) 3/5 stars
OXM (US) 8/10
PC Gamer (US) 70%
Aggregate score
Metacritic 77/100 78/100 78/100
Award
Publication Award
Game Developers Conference Game Innovation Spotlight (2003)

The Thing is a 2002 third-person shooter psychological horror video game developed by Computer Artworks, published by Black Label Games, a publishing wing of Vivendi Universal Games, and distributed by Konami for Windows, Xbox and PlayStation 2. Game Boy Color and Game Boy Advance versions were also planned, but both were cancelled early in development.

Set as a sequel to John Carpenter's 1982 film of the same name, the story focuses on Captain Blake, a member of a U.S. Special Forces team sent to the Antarctic outpost featured in the film to determine what has happened to the research team. The game was endorsed by John Carpenter, who voices a character in an uncredited cameo.

The Thing was a commercial success; selling over one million units worldwide across all platforms, and received generally positive reviews. A sequel was in the early stages of development, but was cancelled when Computer Artworks went into receivership in 2003.

The basic gameplay in The Thing is that of a traditional third-person shooter; the player character, Blake, can run and shoot, strafe, crouch, interact with the environment, interact with NPCs and use items, such as flashlights, fire extinguishers or flares. The player also has the option to enter first-person mode for more accurate targeting during combat. When in first-person mode, however, the character cannot move, except to side-step a little to the left and right. Weaponry includes pistols, grenades, sniper rifles, flamethrowers, shotguns, submachine guns, assault rifles, grenade launchers and fixed heavy machine guns. Other items featured in the game are health packs, explosives, ammunition, portable blood test-kits and adrenaline injections.


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Wikipedia

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