The Sims 3: Ambitions | |
---|---|
Developer(s) |
EA Play/The Sims Studio (Windows, Mac OS X) EA Mobile (Mobile) |
Publisher(s) | Electronic Arts |
Composer(s) | Steve Jablonsky |
Series | The Sims |
Engine | RenderWare |
Platform(s) | Windows, OS X, iOS, Mobile |
Release date(s) |
|
Genre(s) | Life simulation game |
Mode(s) | Single-player |
Aggregate scores | |
---|---|
Aggregator | Score |
GameRankings | 75.93% |
Metacritic | 74% |
Review scores | |
Publication | Score |
GameSpot | 8 |
IGN | 8.0 |
PC Gamer (US) | 85 |
Den of Geek | |
GameZebo | 4/5 |
The Sims 3: Ambitions is the second expansion pack for the strategic life simulation computer game The Sims 3. It was released in June 2010. The Sims 3: Ambitions introduces new career opportunities and control mechanisms into gameplay. Manipulation of Sims' career progressions, actions and interactions during their working are feasible. Additional career pathways introduce a diversity of skill sets available for acquisition. These features, which were absent in The Sims 3, give players greater control of their Sims' career pathways, choices and lives.
The Sims 3: Ambitions is a career-based expansion pack and introduces new career pathways, changing the style of gameplay involved in the game. In the non-Ambitions version of The Sims 3, all careers were known as "RabbitHoles", a reference to Alice in Wonderland and her disappearing in a rabbit hole. All careers would have a specific building (Political : City Hall; Law Enforcement : Police Station; Medical : Hospital; etc.). However, with Ambitions, the new careers have hands-on gameplay, meaning that the player can control what your sims do in their careers, with two exceptions.
Such examples of career pathways include firefighting, investigator and stylist. Fulfillment of duties and tasks associated with careers are committed by the players. Firefighters maintain equipment, extinguish home fires, rescue Sims from burning houses. Investigators solve cases and mysteries by convincing or bribing Sims for information, breaking into homes for clues or stealing items for evidence. Stylists are hired by neighbors to offer fashion advice and provide makeovers. The success or failure of task and duty outcomes is controlled by the players.
Implementation of the Skill Careers features increase career opportunities and enables for self-employment. Self-employed Sims utilize their existing skills to create products, such as paintings, home grown produce or literature works, and profit from their works.
Tattooing and stylist careers enable players to modify other Sims. The complexity of the tattoo system allows for players to produce unique designs by selecting tattoo shapes, colors and layers, and stylists design outfits and hairstyles. These examples bridge Create-a-Sim Mode and Live Mode, meaning real-time modification of Sims is practical for the first time in the Sims series. There are 6 possible ways a Sim may die: starvation, drowning, fire, electrocution, old age, or Mummy's Curse. A seventh possible death scenario has been added with Ambitions, Meteor Death. A meteor can strike at any time. If you have Seasons and Ambitions, you can make an alien summon a meteor. If your Sim is under the shadow of the meteor, it will fall on your Sim and kill him/her.