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The Sims 2: Pets

The Sims 2: Pets
The Sims 2 - Pets Coverart.png
North American box art
Developer(s) Maxis
EA Mobile
IronMonkey Studios
Publisher(s) EA Games
Aspyr (Mac)
Designer(s) Hunter Howe
Charles London
Mike Darga
Lakshmi Jalapayan
Series The Sims
Engine Custom
Platform(s) GBA, Nintendo GameCube, DS, PlayStation 2, PSP, Windows, OS X, Wii, N-Gage
Release date(s)
Genre(s) Life simulation, God
Mode(s) Single-player
Aggregate scores
Aggregator Score
GameRankings 67.40%
Metacritic 76%
Review scores
Publication Score
GameSpot 7.1/10
GamesRadar 3/5 stars
GameZone 6/10
IGN 7.4/10
Nintendo Life 6/10
Cheat Code Central 3.6/5

The Sims 2: Pets is the fourth expansion pack in The Sims 2 series of games published by Electronic Arts. It was also sold as a stand-alone game for several consoles. The Sims 2: Pets was officially announced on July 26, 2006 and released on October 18, 2006 in North America and via digital download, as well as on October 20, 2006 to the rest of the world, except for Australia/New Zealand, where it was released on October 26, 2006.Aspyr released a port of the game for Mac OS X on November 7, 2006.

It was released for the Wii on June 12, 2007. In Australia, one Australian dollar per game sold, from at least 50,000 copies of the game, was donated to the RSPCA. Unlike the other expansions, this game does not have a new neighborhood. Instead, new lots (with Sims living in them) are available for placement in the existing neighborhoods. The Sims 2: Pets has sold over 6 million copies.

Sims can own cats, dogs and gerbils. Pets features 75 pre-made breeds of dogs and thirty pre-made breeds of cats. Create-A-Pet is similar to "Create-a-Sim", where a user builds a human Sim characters. In Create-a-Pet, players may customize a cat or dog by choosing patterns and colors of coat, body shape, facial structure, and personality, which determines playfulness, neatness, loyalty, aggression, and intelligence.

Pets have motives like their Sim counterparts. Sims and pets are similar except for the absence of the "Room" motive, which "Scratching" replaces in cats and "Chewing" in dogs. Sims may also train their pets to do various tricks.

Pets can follow one of three career paths: Security, Showbiz and Services. When pets get promoted, various pet-related "unlockables" are made available along with a code so players can share these items with others.

Pets have three life stages: Puppy/Kitten, Adult, and Elder. The length of a pet's elder hood is selected at random, however there is an aspiration reward object which will extend the pet's life by a few days with each use. Pets are able to breed, and doing so will produce a litter. The number of puppies or kittens is dependent on the number of Sims and pets currently in the house. Players can play with up to eight Sims or six pets at one time, although one can only have a total of six Sims and/or pets in a household altogether.


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