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The Incredible Machine (video game)

Aggregate scores
Aggregator Score
GameRankings
65.00% (iOS)
Metacritic
71/100 (iOS)
Review score
Publication Score
Gamezebo 4/5 stars (iOS)

The Incredible Machine is video game released in 1993, and the first release in The Incredible Machine video game series.

The Incredible Machine, the first game in the series, was originally going to be developed by Electronic Arts for the Commodore 64 in 1984, but Dynamix worked on Arcticfox for the Amiga instead and work did not start on The Incredible Machine until the spring of 1993. Kevin Ryan programmed The Incredible Machine in nine months, on a $36,000 budget.The Even More Incredible Machine was an extended version of the original The Incredible Machine and had 160 levels, about twice the number of levels in the original game, and also had quite a few more parts.

Computer Gaming World in 1993 praised The Incredible Machine, stating that while the 80 puzzles "are a blast" the Free Form Mode was the game's best feature; "the curious, tinkering 10-year-old is re-awakened, given a digital toy box and set loose in the backyard of his or her mind". The magazine concluded that the game was "one of the most innovative and deceptively addicting products to pass this way in quite a while ... a well-oiled imagination machine with a very broad appeal". In 1993, Dragon gave the game 4 out of 5 stars.Electronic Gaming Monthly gave the 3DO version a 7.25 out of 10, saying that its controls are too slow due to the lack of mouse support, but that it is nonetheless better than the PC version due to the dramatically improved graphics and sound.

In 1996, Computer Gaming World named The Incredible Machine the 62nd best game ever. The editors summarized it as "fresh in concept and long on gameplay."

The Incredible Machine was nominated for an award at the 1993 Game Developers Conference, and was the winner of several prizes due to its innovative style and simulation abilities. It was innovative enough that Sid & Al's Incredible Toons earned Jeff Tunnell and Chris Cole a patent for the game concepts.

The Incredible Machine for iPad/iPhone also won Best iPhone/iPad Game and was nominated for Best Puzzle Game at E3 by IGN.


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