*** Welcome to piglix ***

The Hobbit (2003 video game)

The Hobbit
TheHobbit.jpg
Developer(s) Inevitable Entertainment
Publisher(s) Sierra Entertainment
Distributor(s) Vivendi Universal Games
Producer(s) Jaime Grieves
Designer(s) Chuck Lupher
Programmer(s) Andy Thyssen
Artist(s) Michael Fong
Writer(s) Brandon Paul Salinas
Composer(s)
Platform(s) GameCube, PlayStation 2, Xbox, Windows, Game Boy Advance
Release date(s) Game Boy Advance
  • EU: October 24, 2003
  • NA: November 11, 2003
GC, PC, PS2, Xbox
  • NA: November 11, 2003
  • EU: November 28, 2003
Genre(s) Platform, action-adventure
Mode(s) Single-player
Review scores
Publication Score
GBA GC PC PS2 Xbox
Eurogamer 5/10
GameSpot 6.5/10 6.5/10 6.5/10
GameSpy 3/5 stars 2/5 stars
IGN 6.5/10 7.5/10 7.5/10 7.5/10 7.5/10
Nintendo Power 3.5/5 3.7/5
OPM (US) 3.5/5 stars
OXM (US) 5.5/10
PC Gamer (US) 67%
Aggregate scores
GameRankings 63% 65% 62% 64% 66%
Metacritic 67/100 61/100 62/100 59/100
Award
Publication Award
Game Audio Network Guild Awards "Best Original Soundtrack" (2004)

The Hobbit is a 2003 platform/action-adventure video game developed by Inevitable Entertainment for the GameCube, PlayStation 2 and Xbox, by The Fizz Factor for Microsoft Windows and by Saffire for the Game Boy Advance. It was published on all platforms by Sierra Entertainment, and distributed by Vivendi Universal Games. In North America, the game was released on all platforms in November 2003. In Europe, it was released for the Game Boy Advance in October and for all other systems in November.

The game is a licensed adaptation of J. R. R. Tolkien's 1937 novel The Hobbit, and has no relationship with the Peter Jackson-directed Lord of the Rings film trilogy. At the time, Vivendi, in partnership with Tolkien Enterprises, held the rights to the video game adaptations of Tolkien's literary works, whilst Electronic Arts held the rights to the video game adaptations of the New Line Cinema films. The game sticks very closely to the plot of the novel, although it does feature some minor characters not found in Tolkien's original.

The Hobbit received mixed reviews across all systems, with critics praising its fidelity to the source material, but finding the gameplay unoriginal and too easy.

The Hobbit is primarily a platform game, with elements of hack and slash combat and some rudimentary puzzle aspects, played from a third-person perspective (the Game Boy Advance version is played from an isometric three-quarter top-down view). The player controls Bilbo Baggins throughout the game, the majority of which is built around basic platforming; Bilbo can jump, climb ropes and ladders, hang onto ledges, swing on vines etc. Progression through the game is built around "Quests." Every level features multiples quests which must be completed in order to progress to the next level. Many of the levels also feature optional sidequests which do not have to be completed, but which can yield substantial rewards if they are.


...
Wikipedia

...