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The Glass Bead Game

The Glass Bead Game
HermannHesse DasGlasperlenspiel(1st ed).jpg
First German edition
Author Hermann Hesse
Original title Das Glasperlenspiel
Translator Mervyn Savill (1949), Richard and Clara Winston (1969)
Country Switzerland
Language German
Genre novel
Publisher Holt, Rinehart and Winston
Publication date
1943
Published in English
1949
Media type print (hardback & paperback)
Pages 558

The Glass Bead Game (German: Das Glasperlenspiel) is the last full-length novel of the German author Hermann Hesse. It was begun in 1931 and published in Switzerland in 1943 after being rejected for publication in Germany due to Hesse's anti-Fascist views. A few years later, in 1946, Hesse went on to win the Nobel Prize in Literature. In honoring him in its Award Ceremony Speech, the Swedish Academy said that the novel "occupies a special position" in Hesse's work.

"Glass Bead Game" is a literal translation of the German title, but the book has also been published under the title Magister Ludi, Latin for "Master of the Game", which is an honorific title awarded to the book's central character. "Magister Ludi" can also be seen as a pun: lud- is a Latin stem meaning both "game" and "school". However, the title Magister Ludi is misleading, as it implies the book is a straightforward bildungsroman. In reality, the book touches on many different genres, and the bulk of the story is on one level a parody of the biography genre.

The Glass Bead Game takes place at an unspecified date centuries into the future. Hesse suggested that he imagined the book's narrator writing around the start of the 25th century. The setting is a fictional province of central Europe called Castalia, which was reserved by political decision for the life of the mind; technology and economic life are kept to a strict minimum. Castalia is home to an austere order of intellectuals with a twofold mission: to run boarding schools for boys, and to cultivate and play the Glass Bead Game, whose exact nature remains elusive and whose devotees occupy a special school within Castalia known as Waldzell. The rules of the game are only alluded to—they are so sophisticated that they are not easy to imagine. Playing the game well requires years of hard study of music, mathematics, and cultural history. The game is essentially an abstract synthesis of all arts and sciences. It proceeds by players making deep connections between seemingly unrelated topics.

The novel is an example of a bildungsroman, following the life of a distinguished member of the Castalian Order, Joseph Knecht, whose surname means "servant" (and is cognate with the English word knight). The plot chronicles Knecht's education as a youth, his decision to join the order, his mastery of the Game, and his advancement in the order's hierarchy to eventually become Magister Ludi, the executive officer of the Castalian Order's game administrators. The beginning of the novel introduces the Music Master, the resident of Castalia who recruits Knecht as a young student and who is to have the most long-lasting and profound effect on Knecht throughout his life. At one point, as the Music Master nears death in his home at Monteport, Knecht obliquely refers to the Master's "sainthood". As a student, another meaningful friendship develops with Plinio Designori, a student from a politically influential family, who is studying in Castalia as a guest. Knecht develops many of his personal views about what larger good Castalia can achieve through vigorous debates with Designori, who views Castalia as an "ivory tower" with little to no impact on the outside world.


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