Tesla Effect: A Tex Murphy Adventure | |
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Developer(s) | Big Finish Games |
Publisher(s) | Atlus |
Director(s) | Adrian Carr |
Designer(s) | Chris Kelley |
Programmer(s) | Chris Kelley |
Artist(s) | Brian Johnson |
Writer(s) | Aaron Conners Courtney James Daniel R. Strong Chris Jones |
Composer(s) | Bobby James |
Series | Tex Murphy |
Engine | Unity |
Platform(s) | Microsoft Windows, OS X |
Release |
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Genre(s) | Adventure |
Mode(s) | Single-player |
Aggregate scores | |
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Aggregator | Score |
GameRankings | 69.25% |
Metacritic | 68/100 |
Review scores | |
Publication | Score |
Adventure Gamers | |
Giant Bomb | |
Polygon | 7/10 |
Adventure Classic Gaming |
Tesla Effect: A Tex Murphy Adventure (developed under the working title Project Fedora) is the sixth game in the Tex Murphy series of detective adventure games, developed by Big Finish Games and published by Atlus. Like the previous three games, it tells much of its story through live-action full-motion video sequences, and features freely explorable 3D environments during gameplay.
Tesla Effect's gameplay has been described as very similar to Under a Killing Moon, The Pandora Directive, and Tex Murphy: Overseer. As in those titles, players navigate 3D environments in first-person, search for clues, and use inventory items. The game also includes logic puzzles and a branching conversation system for interviewing characters. Like The Pandora Directive, it features "narrative pathing" where player choices affect the story and ending.
Tesla Effect begins in 2050, seven years after Tex and his love interest, Chelsee Bando, were attacked at the end of Tex Murphy: Overseer. The story starts as Tex suddenly awakes disoriented in his office at the Ritz Hotel with strange markings and signs of violence on his body and no memory of the past seven years. He then discovers that Chelsee has been missing ever since the attack and is presumed dead. He sets out to find out what happened to him, what became of Chelsee, and to regain his past memories, and in so doing uncovers a web of intrigue involving murders, double crosses, and the lost inventions of Nikola Tesla.
In the years following Microsoft's acquisition of Access Software, series creators Chris Jones and Aaron Conners made numerous attempts to revive the Tex Murphy series, but were unable to get approval from Microsoft's management. In 2008, they regained the rights to the series and characters, and, around the same time, founded Big Finish Games, which would employ several key figures from Access Software.