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Talk About (game show)

Talk About
Talk About logo.png
Genre Game show
Created by Mark Maxwell-Smith
Directed by Michael Watt
Presented by Wayne Cox
Narrated by Dean Hill
Country of origin Canada
Original language(s) English
Production
Executive producer(s) Pat Ferns
Don Taffner
Producer(s) Steven Glassman
Location(s) CBC Studios
Vancouver, British Columbia
Camera setup Multi-camera
Running time 22-26 minutes
Production company(s) Comedia Productions
Release
Original network CBC
Picture format SDTV
Audio format Stereo
Original release September 18, 1989 (1989-09-18) – March 16, 1990 (1990-03-16)
Chronology
Related shows Talk About (UK version)

Talk About is a game show produced in Canada for CBC, which bears some similarities to the board game Outburst. Originally produced for CBC for the 1988-89 season, it was later picked up for American television syndication, airing from September 18, 1989 to March 16, 1990 with repeats later airing on the USA Network from June 28 to December 31, 1993 and on GameTV from January 3, 2011 to September 2015. Taped at stage 40 of CBC's Vancouver studios, the show was hosted by Wayne Cox with local radio personality Dean Hill as announcer.

Two teams of two people, one team usually returning champions, played. For each round, the team that was not playing donned headphones to prevent them from hearing anything onstage. The champion team always played first in each game.

The team in control was given the choice of two topics to "talk about" by Cox with the team's captain making the choice and deciding who would talk first. Both players spoke for 20 seconds, trying to say as many keywords as possible on a list of 10 that had been secretly pre-selected; forms of the words were accepted. If the team said all 10 words, they won a $500 bonus and scored 10 points. If not, their opponents returned to the stage and were shown the keywords that the speaking team did not say. Correctly guessing the topic awarded one point to the opponents for each word the speakers did say, while failing to do so gave the points to the speakers. The first team to score 15 points won the game and $100 and advanced to the bonus round, while the losing team received parting gifts. All players received a copy of the Talk About home game.

Games could straddle from the end of one episode to the start of the next. This rule was changed for celebrity weeks; when time ran out at the end of an episode, the team in the lead won the game and received prizes for the charity sponsoring them.

Any team that won five consecutive games retired undefeated and collected the Grand Game Jackpot. This was a prize package worth $1,000 in the first season; during the second season, it began at this value and a prize was added every time new champions were crowned until a team claimed it. The biggest Grand Game Jackpot won on the show was $10,000.

The winning team played the bonus round for a bonus prize and up to $2,000 in cash.

The team captain chose one of two prizes to play for and one of two topics to discuss. He/she then decided which member would speak first, and the partner entered an isolation booth. As in the main game, the talking player had 20 seconds to say as may keywords as possible from a list of 10. Each word awarded $100; if the talking player said all of them, the team immediately won $2,000 and the prize.


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