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Syphon Filter (video game)

Syphon Filter
Syphon Filter.jpg
Developer(s) Eidetic
Publisher(s) 989 Studios
Director(s) John Garvin
Designer(s) Richard Ham
Darren Yager
Programmer(s) Chris Reese
Marc Blank
Artist(s) Michael Maxwell
Rob Kraft
Composer(s) Chuck Doud
Series Syphon Filter
Platform(s) PlayStation, Android (Playstation Xperia).
Release PlayStation
  • NA: 17 February 1999
  • EU: 9 July 1999
Android
  • WW: 25 March 2011
Genre(s) Third-person shooter, stealth
Mode(s) Single-player
Aggregate score
Aggregator Score
Metacritic 90/100
Review scores
Publication Score
Edge 6/10
Game Revolution B+
GameSpot 9/10
IGN 9.5/10

Syphon Filter is a third-person shooter stealth video game developed by Eidetic and published by 989 Studios for PlayStation. It is the first game in the Syphon Filter series, the plot centres on special agents Gabriel Logan and Lian Xing who are tasked by the United States government to apprehend an international terrorist from Germany.

Development on Syphon Filter began with the intention of creating a new "super-spy" genre hybrid that contained elements of stealth-action and puzzle solving. The game was almost cancelled several times during development as Eidetic faced many difficulties due to the lack of inspiration from others and their inexperience in creating video games. Despite the initial drawbacks faced, Syphon Filter was met with positive reviews from critics upon release, mostly directed at its innovation and immersive plot.

The game is presented in a third-person perspective, and the player can freely move in three-dimensional space and rotate the camera in any direction. The top left corner of the screen interface shows the status of Logan's armour, a 'danger-meter' which rises as the player engages enemies through combat, and a target lock. A radar is displayed in the bottom left corner of the screen which shows the location of various objects including friendly units, enemies, weapon pick ups or mission objectives. The current weapon equipped is always displayed in the bottom right corner, with the ammunition count. Depending on the weapon used, the camera will shift to first-person mode to assist in aiming.

The core of the gameplay is focused on stealth-based tactics, which require one to silently take out enemies using silenced weapons or other lethal attacks. However, most of the game is action-orientated, which involves Logan navigating through levels whilst loudly shooting at enemies with no consequence to the mission. The game takes place in a wide variety of locations, including narrow interior streets of Washington D.C. to wide open plains of Kazakhstan. In some stealth based missions, the game will involve various puzzles. Some locations feature low light ambience, which force the player to use their torch despite its drawbacks imposed during stealth missions.


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