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Strike Commander

Strike Commander
Strike commander.jpg
Developer(s) Origin Systems
Publisher(s) Electronic Arts
Director(s) Chris Roberts
Producer(s) Chris Roberts
Erin D. Roberts
Designer(s) Chris Roberts
Jeff George
Programmer(s) Paul C. Isaac
Chris Roberts
Jason Templeman
Arthur DiBianca
Frank Savage
Jason Yenawine
Scott Biggs
Artist(s) Paul Steed
Jennifer Davis
Chris Douglas
Craig Halverson
Bruce Lemons
Denis R. Loubet
Jake Rodgers
Danny Garrett
Writer(s) Gilbert P. Austin
Composer(s) Randy Buck
Dana Glover
Marc Schaefgen
Martin Galway
Engine RealSpace
Platform(s) x86 (DOS), FM Towns, PC-98
Release date(s) April 1993
Genre(s) Combat flight simulator
Mode(s) Single player

Strike Commander is a combat flight simulator video game designed by Chris Roberts and released by Origin Systems for the PC DOS in 1993. Its 3D graphics-engine used both gouraud shading and texture-mapping on both aircraft-models and terrain, an impressive feat at the time. Significant plot elements were presented through in-game cut-scene animations, a hallmark storytelling vehicle from Chris Robert's previous Wing Commander games. Strike Commander has been called "Privateer on Earth," due to the mercenary role-playing in the game.

The game was mass released in 1994 as part of a Creative Labs bundle pack with Syndicate Plus, Ultima VIII: Pagan and Wing Commander II: Vengeance of the Kilrathi. It was also available in a CD bundle with Wing Commander: Privateer; both games included the core game, the expansion pack and voice pack on a single CD-ROM disc.

The player accepts missions from interesting characters and gets paid for doing them which allows the player to buy more weapons. The missions involve flying an F-16 Fighting Falcon and, in the last missions of the game, the more advanced F-22, while accomplishing certain objectives and missions.

Other simulators, such as the F-22 series from Novalogic have been compared with Strike Commander because of their simplified flight model and emphasis on graphic detail, which makes them relatively similar in terms of philosophy.

The game takes place in a fictional near-future (2011) where significant political changes have occurred in the world. It revolves around a group of crack private military contractor fighter pilots in a group known as the 'Wildcats', based in Turkey who fly F-16 Fighting Falcons.


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