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Stargate Worlds

Stargateworlds logo.jpg
Developer(s) Cheyenne Mountain Entertainment
Publisher(s) FireSky
Distributor(s) Toni Eloranta
Engine Unreal Engine 3
Platform(s) Microsoft Windows
Release Cancelled
Genre(s) MMORPG
Mode(s) Multiplayer

Stargate Worlds (abbreviated as SGW) was to be a massively multiplayer online role-playing game (MMORPG) video game, but it was put on hold and never released. It was developed by Cheyenne Mountain Entertainment (CME) in association with Metro-Goldwyn-Mayer (MGM) and would have been published by FireSky for Microsoft Windows. The game's setting was based on the military science fiction series Stargate SG-1. The game was to focus on a premise set around an ancient device called the "Stargate".

In 2006, both CME and MGM announced the release of a video game set in the Stargate Universe. In 2008, FireSky announced its participation in the process of releasing Stargate Worlds. On March 25, 2010, FireSky announced on their website that CME/CMG had entered receivership. As a result, production on the game ceased. The estimated release date was never revealed before cancellation. The license agreement between CME and MGM expired on November 16, 2010, and the Stargate: Resistance servers shut down on January 15, 2011. In 2012 it was reported that development was canceled with at least two investor lawsuits filed against the former chairman and CEO of CME, Gary Whiting, and other former executives.

CME and MGM announced in February 2006 that work had begun on a massively multiplayer online role-playing game (MMORPG). CME released several concept art images from Stargate Worlds in late 2006 along with announcing the use of Unreal Engine 3.0. This was also the first public release on the Stargate Worlds computer-generated art. In November, 2006 CME announced that Stargate Worlds had moved from pre-production to enter the production phase of the games development. To celebrate this, they released new images for the game. The showrunners of Stargate SG-1 have been closely connected with the Stargate Worlds project including co-creator Brad Wright serving as a games creative consultant. Developer Chris Klug in an interview said that creating a game out of the Stargate Universe was easy because of the "breadth of content." Development progress for the game was reported to have slowed down drastically because of the Great Recession of 2007. FireSky had struck a deal with Convergys Corporation (CVG), which is a corporation leading in global relationship management. The company would provide the state-of-the-art customer support services for Stargate Worlds, to give the gamers their "best" gaming experience "ever".


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