*** Welcome to piglix ***

Star Wars: Force Commander

Star Wars: Force Commander
Star Wars: Force Commander
CD jewel case cover
Developer(s) LucasArts,
Ronin Entertainment
Publisher(s) LucasArts
Director(s) Garry M. Gaber
Designer(s) Garry M. Gaber
Programmer(s) Edward Kilham
Artist(s) Garry M. Gaber
Writer(s) Garry M. Gaber
Composer(s) Peter McConnell
Platform(s) Microsoft Windows
Release
  • NA: March 21, 2000
  • EU: 2000
Genre(s) Real-time strategy
Mode(s) Single-player, multiplayer
Aggregate score
Aggregator Score
GameRankings 58.42%
Review scores
Publication Score
AllGame 3/5 stars
GamePro 3/5 stars
Game Revolution D
GameSpot 6/10
GameZone 8/10
IGN 4.7/10
PC Gamer (US) 43%
PC Zone 81%
FiringSquad 60%

Star Wars: Force Commander is a real-time strategy video game released for the Microsoft Windows platform on March 21, 2000. It was co-developed by Ronin Entertainment and LucasArts, and published by LucasArts. Its plot interweaves between Star Wars: A New Hope and Return of the Jedi, taking in key battles. Peter McConnell created remixed tracks of John Williams' original score using influenced from hard rock and techno music.

Reception by critics was mixed, with aggregate website GameRankings reporting a 58.42% approval rating. Critics cited poor controls as a primary issue. Reviewers were divided on the quality of the game's visuals, with some feeling they were dated, and others of the opinion that they were strong. Gameplay was generally considered simplified in comparison to other real-time strategy games.

Star Wars: Force Commander is a real-time strategy video game. The player commands forces as though they are the commander rather than an infantry unit. The game utilizes a birds-eye view around a 3D map. The levels are largely plot-focused, with initial levels playing as the Imperial faction against the Rebellion, whilst as the plot progresses and the character defects to the Rebellion, players then fight against the Imperials. Levels are ground assault based, as the game lacks space combat. Outsides of the main story-mode Campaign, scenarios can be re-played under the Scenario option, and players can set up their own battles in the Skirmish mode where up to four sides can compete against one another, though they only have the faction choice of Imperials or the Rebellion.

The game also features a few options to connect with other players via multiplayer. Up to six players can join together, and Local area network (LAN) and TCP/IP connections are supported. Historically the game was supported via the Microsoft Gaming Zone, however Zone services have since been shut down. LAN gameplay is limited to two players. The game's campaign is not available in multiplayer. Instead an instant action mode is used. Players can choose any combination of teams or work together to challenge the AI computer player.


...
Wikipedia

...