Designer(s) | Tom Braunlich, Rollie Tesh, Evan Lorentz, and Bill Martinson |
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Publisher(s) | Decipher, Inc. |
Players | 2 |
Setup time | 15 minutes |
Playing time | 1 hour |
Random chance | Low |
Skill(s) required | Deck optimization, Planning, Strategy |
World Champion (2016): Peter Ludwig |
Designer(s) | Evan Lorentz and Brad Defruiter |
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Publisher(s) | Decipher, Inc. |
Players | 2+ |
Setup time | < 1 minute |
Playing time | 1 hour |
Random chance | Medium |
Skill(s) required | Deck optimization, Planning, Strategy |
The Star Trek Customizable Card Game is an out-of-print collectible card game based on the Star Trek universe. The name is commonly abbreviated as STCCG or ST:CCG. It was first introduced in 1994 by Decipher, Inc., under the name Star Trek: The Next Generation Customizable Card Game. The game now has two distinct editions, though both forms of the game have many common elements.
The standard central goal for a player of STCCG is to obtain 100 points, primarily by completing missions or objectives. This is done by bringing personnel, ships and equipment into play, then moving an attempting team to a mission. Once a mission attempt starts, the personnel will create away teams to encounter dilemmas which will challenge them in some way. Often if the personnel have the required skills or attributes they can overcome certain dilemmas' effects. Once the required dilemmas are passed, the personnel still active in the attempt must have the skills and/or attribute totals required by the mission to solve it. If the mission is solved, the player earns the printed points.
Other aspects of the game increase player interactions: ships and personnel can battle, or otherwise affect each other; cards like events and interrupts can alter the environment for one or more players; and points can be scored using methods other than mission solving.
One of the most attractive themes of the game is affiliations. These are groupings of ships and personnel based on the major interstellar powers of the Star Trek universe, and decks will be based around one, or perhaps more, of these groups.
What is now known as First Edition (commonly abbreviated "1E" among players) is the original conception of the game, through various designers and iterations. It was first licensed only to cover Star Trek: The Next Generation, and the first three card sets were limited to that show's universe. As such, the only affiliations created were the Federation, Klingons, and Romulans, plus a group for other cards that didn't fit into the three main affiliations called Non-Aligned. This narrow scope caused little attraction for players, and it was felt that only five more sets could be released before running the full course of available material.