Spikeball is a modified version of 2v2 volleyball created in 1989 by Kevin Swantner and abandoned in the 1990s. From 2008–present Kankakee Inc. (USA) and Spikeball Europe Sport, Marketing & Entertainment GmbH (Europe) made Spikeball popular. It was also featured on ABC's Shark Tank. There are multiple ways to play Spikeball. Most games consist of four players, but there are also two- and six-player variants. Differences include where the players line up, infraction penalties, among others. The materials used in Spikeball include a small trampoline-like object with string netting, a small bouncing ball (usually yellow) with a 12-inch circumference, and four players. In standard play, players line up next to each other around the trampoline; in other versions, they line up across from each other. In all versions, the game starts with a serve from one team to another, continues as long as the ball is being hit from players to trampoline, and ends when an infraction occurs between either the players or the ball.
Standard play includes five components. In this game play, players line up next to each other along the Spikeball net, with the opposing team lined up directly across from them along the Spikeball net. The object of the game is to hit the ball against the net so that the other team is not able to return it, or return it to hit the Spikeball net. The play continues until the ball is not returned properly.
Materials needed for Spikeball include a trampoline-like Spikeball net and a small ball with a 12-inch circumference. Players line up next to each other around the Spikeball net, and teams line up across from each other along the Spikeball net. Each round begins with a serve, usually done by the team who won the previous round. For the first serve (as there is no previous round before the first), the team who wins a game of rock-paper-scissors serves first. Prior to the serve, players who are a) not serving on the serving team, or b) not receiving the serve, must stand at least 6 feet away from the Spikeball net until the ball is served. The returner can stand wherever they want prior to the serve. Once the ball is served, all players on both teams can move wherever they may like. After the ball is served, the possession is assumed to the returning team. Once the ball is hit and returned by the non-serving team and hits the Spikeball net, the possession is flipped. This continues throughout the turn, as possession changes whenever the ball hits the Spikeball net. During each possession, teams have three hits, but do not have to use all of their hits. If any advantages exist for either side, the teams should regularly switch sides during halftime. If any uniform or similar differences exist between the teams, regulations should be decided by a game of rock-paper-scissors.