Solipskier | |
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Developer(s) | Mikengreg |
Publisher(s) | Mikengreg |
Platform(s) | Adobe Flash, iOS, Android |
Release |
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Genre(s) | Sports |
Mode(s) | Single-player |
Aggregate score | |
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Aggregator | Score |
Metacritic | 79/100 |
Review scores | |
Publication | Score |
Eurogamer | 8/10 |
IGN | 7.5/10 |
148 Apps | |
Slide to Play | 3/4 |
Solipskier is a sports video game for Adobe Flash, iOS, and Android developed and published by Mikengreg, a two-man independent development team consisting of Michael Boxleiter and Greg Wohlwend. In Solipskier, the player draws the snowy slope for an on-screen skier to pass through slalom gates and tunnels. The character accelerates with downhill sections and can launch into the air to perform tricks and earn a higher score. The idea came from a brainstorming session about parallax scrolling with speedy action in the foreground and the ability for the player to "paint" the terrain. It was Boxleiter and Wohlwend's first game to receive public appreciation. It was released August 29, 2010 to generally favorable reviews and was a runner-up in the 2011 Game Developers Conference Independent Games Festival's Best Mobile Game category.
In the sports game Solipskier, the player draws the ground for the on-screen skier to pass through a level filled with gates, tunnels, and walls. Drawing an incline, for example, will launch the skier into the air to perform tricks, and a downhill section will accelerate the skier. Upcoming obstacles are indicated at the right of the screen along with the necessary altitude and distance. A streak of successful passes through gates will accrue a bonus score. The skier's speed also increases with time. As an endless runner (compared to Canabalt), the characters advance until they die, as there is no end. If the skier travels fast enough, he loses his headphones, which cuts out the background music to the sound of the wind passing by. The player receives "All Star Dunk Contest-like scorecards" after landing big jumps.Solipskier also has an online leaderboard, and offers tips for new players to improve their scores. It focuses on style and emotion from the player-character's terminal speed rather than on jumps and tricks. It also has a hard rock guitar soundtrack.