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Skate It

Skate It
Skate-it-box-cover.jpg
Developer(s) EA Montreal (Wii)
Exient Entertainment (DS)
EA Black Box
Publisher(s) Electronic Arts
Director(s) Gaivan Chang
Producer(s) Alex Hyder
Mike McCartney
David Collier (DS)
Designer(s) Éric Chartrand
Thomas Hill (DS)
Programmer(s) Frédéric O'Reilley
Artist(s) Pierre-Sébastien
Randy Humphries
Ben Jones (DS)
Platform(s) Nintendo DS, Wii, iOS
Release
  • NA: November 19, 2008
  • EU: November 20, 2008
  • AU: November 20, 2008
iOS
  • WW: May 10, 2010
Genre(s) Extreme sports
Mode(s) Single-player, multiplayer
Aggregate score
Aggregator Score
Metacritic (DS) 72/100
(Wii) 70/100
(iOS) 67/100
Review score
Publication Score
IGN (Wii) 8.5/10
(DS) 7.9/10
(iOS) 6/10
Award
Publication Award
IGN Best Sports Game, Best Online Multiplayer Game, Most Innovative Design

Skate It is a skateboarding video game developed by EA Montreal, Exient Entertainment and EA Black Box for the Nintendo DS, Wii, and iOS. The game is a spin-off of 2007's Skate, and the developers have stated that it is not a port or sequel but rather an original game. It was released on November 19, 2008, the day after Tony Hawk's Motion was released on the DS. EA announced the game for release in May 2010 on the iOS platform, and has since been released.

Skate It is set between the events of Skate and Skate 2 in San Vanelona, the same fictional city as the original game, although several earthquakes have caused widespread damage and a mass evacuation of the city, leaving the player free to skate alone and undisturbed. They will, however, be able to travel to other cities in the world later in the game.Skate It is the only game in the series to not feature the main protagonist of the series, as this is set during the protagonist's incarceration explained in Skate 2.

Because the Nintendo DS and Wii lack the dual analog joysticks that were used for control in the original game, the controls for Skate It were redesigned to take advantage of each platform's respective control methods. For example, the Wii version utilizes the motion sensing of the Wii Remote to control the player's skateboard, with gestures used to perform tricks, while the Nintendo DS version features stylus and touchscreen control. The Wii version also features support for the Wii Balance Board.


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