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SimCity 2000

SimCity 2000
SimCity 2000 Coverart.png
SimCity 2000 cover art
Developer(s) Maxis
HAL Laboratory (SNES Version)
Genki (N64 Version)
Full Fat (GBA Version)
Publisher(s) Maxis
Electronic Arts (Current Versions)
Black Pearl Software (SNES Version)
THQ (PAL SNES release)
Sega (Japanese Sega Saturn Release)
Artdink (Japanese PlayStation Release)
Imagineer (N64 Version)
Zoo Digital Publishing (GBA Version)
Designer(s) Will Wright
Fred Haslam
Composer(s) Sue Kasper
Mark Knight (Amiga)
Series SimCity
Platform(s) Mac OS, DOS, Amiga, Microsoft Windows, Various, SNES, Sega Saturn, PlayStation, N64, GBA, PSN, OS/2, FM Towns, PC-98
Release 1994 (Mac OS, Amiga, DOS)
1995 (SNES, Saturn, Microsoft Windows)
1996 (PlayStation)
1998 (N64)
2003 (GBA)
2008 (PSN)
Genre(s) Simulation
City-building game
Mode(s) Single player
Review scores
Publication Score
EGM 6.125/10 (PS1)
Famitsu 6/10 (SNES)
IGN 7/10 (PS1)
Maximum 3/5 stars (SAT)
Next Generation 3/5 stars (SAT, PS1)
Sega Saturn Magazine 86% (SAT)

SimCity 2000 (SC2K) is a city-building simulation video game and the second installment in the SimCity series. SimCity 2000 was first released by Maxis in 1994 for computers running Apple Macintosh Operating System. It was later released on the Amiga, DOS & Microsoft Windows, followed by a release for OS/2. In 1995, SimCity 2000 won "Best Military or Strategy Computer Game" Origins Award.

The unexpected and enduring success of the original SimCity, combined with the relative lack of success with other "Sim" titles, finally motivated the development of a sequel. SimCity 2000 was a major extension of the concept. It now has a near-isometric dimetric view (similar to the earlier Maxis-published A-Train) instead of overhead, land could have different elevations, and underground layers were introduced for water pipes and subways.

New types of facilities include prisons, schools, libraries, museums, marinas, hospitals and arcologies. Players can build highways, roads, bus depots, railway tracks, subways, train depots and zone land for seaports and airports. There are a total of nine varieties of power plants in SimCity 2000, including coal, oil, natural gas, nuclear, wind turbines, hydroelectric dams (which can only be placed on waterfall tiles), solar and the futuristic fusion power and satellite microwave plant. Most types of power plants have a limited life span and must be rebuilt periodically. Players can build highways to neighboring cities to increase trade and the population.


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Wikipedia

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