Designer(s) | Stephen Kenson, Mark C. MacKinnon, Jeff Mackintosh, Jesse Scoble |
---|---|
Publisher(s) | Guardians of Order |
Publication date | 2002 (both editions) |
Genre(s) | Superhero fiction |
System(s) |
Tri-Stat dX (variant) d20 System |
Silver Age Sentinels is a superhero role-playing game (RPG) published in 2002 by Guardians of Order, creators of Big Eyes, Small Mouth, an anime-themed RPG.
Guardians of Order's move into the d20 market began with their new super-hero RPG, Silver Age Sentinels (2002), written by Mark C. MacKinnon, Jeff Mackintosh, and Jesse Scoble, with Steve Kenson and developed by Lucien Soulban.SAS was produced in two different editions, a Tri-Stat edition in July 2002 and then a d20 edition for GenCon 35.James Lowder's experience packaging fiction for Green Knight Publishing ultimately led him to put together fiction packages for other small companies, including some Silver Age Sentinels books for Guardians of Order (2003-2004). After Guardians of Order went out of business in 2006, White Wolf bought the IPs for some of the company's games, including Silver Age Sentinels. Their ArtHaus imprint holds the rights to SAS.
Silver Age Sentinels features an original game world inspired by classic "four-color" DC and Marvel comic book series, updated to modern political and moral sensibilities. The Empire City Universe (referred to after its central location, an alternative version of New York City) has a distinctive history.
The original system is a variant of the Guardians of Order Tri-Stat system, later ported into a generic form called Tri-Stat dX. It expands the system, adding additional modifiers to allow more customized powers and characters. It also uses the ten-sided die (d10) as its base die as opposed to the six-sided dice (d6) used in Guardians of Order's previous RPG titles.