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Shadowrun: Dragonfall

Shadowrun: Dragonfall
Shadowrun Dragonfall cover.png
Developer(s) Harebrained Schemes
Publisher(s) Harebrained Schemes
Director(s) Mike McCain
Producer(s) Rebecca Mayfield
Designer(s) Trevor King-Yost
Kevin Maloney
Simon Cameron
Programmer(s) Aljernon Bolden
Sheridan Thirsk
Artist(s) Jenn Tran
Fiona Turner
Maury Weiss
Writer(s) Andrew McIntosh
Composer(s) Jon Everist
Series Shadowrun
Engine Unity
Platform(s) Microsoft Windows, OS X, Linux, iOS, Android
Release
Genre(s) Tactical role-playing game
Mode(s) Single-player

Shadowrun: Dragonfall is a turn-based tactical role-playing video game developed by Harebrained Schemes set in the Shadowrun universe. It was originally released as downloadable content for Shadowrun Returns on February 27, 2014. An expanded version was later released as a standalone game on September 18, 2014, under the title Shadowrun: Dragonfall - Director's Cut.

In the main campaign of the game's first expansion, players assume the role of a Shadowrunner who has recently arrived in the anarchic free state of Berlin to join a team headed by an old colleague, Monika Schäfer. Other members of the team include Dietrich, a former punk rocker turned shaman; Glory, a distant woman who has become heavily augmented with cybernetics; and Eiger, a troll weapons expert and former member of German KSK. On their first mission after the player joins them the team attempts to raid a data vault inside the Harfeld Mansion outside Berlin. The mission goes seriously wrong when the team discovers a military compound underneath the Manor and Monika is killed attempting to hack in and access the door controls. Monika mentions something called the "Feuerschwinge" before dying. The team fights off the base's security, encountering a heavily armed and armored Ork named Audran before they manage to escape.

Returning to the safe house the team is met by their Fixer Paul Amsel. Realizing that they were set up, the team tracks down the client who hired them, a man named Green Winters. The player is voted to be the team's new leader, much to the anger of Eiger, who believes that they are to blame for Monika's death. The team heads to Winters' apartment only to find him dead, killed in the same way Monika was. They collect his records and meet a human decker by the name of Blitz who can join the team as their new decker.

Looking through Winters' records it is explained that Feuerschwinge (German for Firewing) was a great dragon that awoke and went on a rampage after awakening in 2012. Winters' brother Adrian Vauclair engineered the weapon that finally killed the dragon and saved Germany. The weapon that brought her down did not in fact kill her but rather separated her spirit from her body, an experience that normally kills both halves. Despite the dragon's supposed death, Adrian believed that the creature still lived. After years searching Vauclair found her alive in the SOX, a radioactive fallout zone between Germany and France where her body fell. Shortly afterwards Vauclair disappeared. Searching for him, Winters discovered that anyone trying to dig up information on Firewing have either died or disappeared. Tracing the clues to the Harfeld Mansion, Winters sent Monika and the team in without disclosing the full scale of the danger, knowing they would likely die. His last log warns that Firewing has returned and that finding his brother is the only chance of stopping her.


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