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Shadow Realms

Shadow Realms
Shadow Realms Logo.jpg
Developer(s) BioWare Austin
Publisher(s) Electronic Arts
Director(s) James Ohlen
Producer(s) Dallas Dickinson
Designer(s) Gabe Amatangelo
Writer(s) Hall Hood
Engine Frostbite 3
Platform(s) Microsoft Windows
Release Cancelled
Genre(s) Action role-playing game
Mode(s) Single-player, multiplayer

Shadow Realms is a cancelled action role-playing video game previously under development by BioWare's Austin studio. The game was set to be published by Electronic Arts for Microsoft Windows, and was scheduled for release in 2015. On February 9, 2015, BioWare Austin announced that the development on Shadow Realms would not continue.

Set in both modern day Earth and the parallel world of Embra, Heroes possessing magical powers wake up and are pulled into a dark realm and centuries old battle. They take part in adventures, facing off against an array of creatures in a war against the Shadow Legions, to save all of humanity.

The backstory for the game states that hidden pathways that exist between Earth and Embra have been crossed by only a few in all history. Arcane energy flows through the magical world of Embra from its molten core. Those born with the talent to harness this power can perform feats that reshape reality. Long before humans ever walked the Earth, cultures fueled by magic rose to greatness and fell to ruin on Embra over its millennia of history, destroying once grand civilizations and their achievements. Towering monuments and mystic relics that are preserved forever by arcane energies serve as legacies for these vanished people.

The Radiant Empires are the first great nations in Embra's long past to break their world's cycle of self-destruction. These diverse cultures joined together five thousand years ago to preserve themselves and their world in a spirit of cooperation and goodwill. Their alliance has been marked by unity, prosperity and significant advancements in mystic knowledge. The greatest of these discoveries was the revelation that Embra was not alone, but that another world much like it, but with an extremely weak flow of magic, Earth, was in existence.

When human civilization was still in its infancy, Embra's boldest explorers bravely crossed the barrier between the two worlds, and quickly realized that humanity's reactions towards them could be unpredictable and violent. Alongside this, Earth's weak flow of magical power made it uninhabitable to them.

Unfortunately, they had far greater concerns back home. After millennia spent in unchallenged peace and prosperity, the pacifist scholars and artists of the Radiant Empires were no match for the arrival of an enemy that knew only war. Though much about them remained shrouded in mystery, these foul invaders - the Shadow Legions - drove the Radiant Empires from their strongholds and toppled their cities. The citizens of the Radiant Empires knew their entire way of life was doomed without an army to defend it. As a result, they turned to their only hope: Earth.


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