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Shade (Dungeons & Dragons)

Shade
D&DShade.JPG
Characteristics
Alignment Always Nongood
Type Outsider
Image Wizards.com image
Publication history
Source books Forgotten Realms Campaign Setting

In the Dungeons & Dragons fantasy role-playing game, shades are humanoids who have merged with the essence of the Plane of Shadow. In Third Edition, a shade is created by applying a template to a humanoid creature.

The shade first appeared in first edition in the original Monster Manual II (1983). The shade was further developed in Dragon #126 (October 1987).

The shade appeared in second edition in Dragon #213 (January 1995). The shade appeared in the Forgotten Realms setting in Powers & Pantheons (1997), and reprinted in Monstrous Compendium Annual Volume Four (1998).

The shade appeared in third edition for the Forgotten Realms setting as a template in the Forgotten Realms Campaign Setting (2001), and as a player character race in Races of Faerûn (2003). and Dragon #307 (May 2003). The shade creature appeared in Dragon #322 (August 2004).

The shade appeared in fourth edition for the Forgotten Realms setting in the Forgotten Realms Campaign Guide (2008).

Shades grow more powerful in areas of darkness or shadows, including the ability to leap from shadow to shadow, to create shadowy duplicates of themselves, and even become entirely invisible. They can also decrease the amount of light in an area, and can see through darkness, even of the magical variety.

In the Forgotten Realms campaign setting, many Shadovar (citizens of the City of Shade) are shades. They are a group of Netherese wizards who fled Faerûn for the Plane of Shadow before Karsus's Folly. The City of Shade was one of five cities to survive the cataclysm.


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