Sensible Soccer | |
---|---|
Sensible Soccer: European Champions cover art
|
|
Genres | Sports |
Developers | Sensible Software |
Platforms | Acorn Archimedes, Amiga, Amiga CD32, Atari ST, Xbox Live Arcade, Windows Vista |
Platform of origin | Amiga, Atari ST |
First release |
Sensible Soccer: European Champions 1992 |
Latest release |
Sensible World of Soccer 2007 |
Spin-offs | Sensible Golf |
Sensible Soccer, often affectionately known as Sensi, is a football video game series which was highly popular in the early 1990s and which still retains a cult following. Developed by Sensible Software and first released for Amiga and Atari ST computers in 1992 as well as for the PC, it featured a zoomed-out bird's-eye view (most games until then such as Kick Off and Matchday used a closer top-down or side view), editable national, club and custom teams and gameplay utilising a relatively simple and user-friendly control scheme. One of the defining gameplay elements was the aftertouch feature, which enabled effective but unrealistic swerves. The game topped charts such as Amiga Power's "All Time Top 100". The graphic style of the game was used in other Sensible Software games, such as Mega Lo Mania, Cannon Fodder and Sensible Golf.
On 12 November 2015, a "spiritual successor" to Sensible Soccer - Sociable Soccer - was announced by Jon Hare, and early versions for PC, mobile and Virtual Reality were shown at 9 different public venues across Europe, including Gamescom in Cologne and the London Science Museum in 2016, with development still continuing despite an initially unsuccessful crowdfunding campaign on Kickstarter.
Sensible World of Soccer, commonly referred to as SWOS, was released in 1994. The game was almost published by Virgin Games, but they insisted on it being called Virgin Soccer. It became a first in video games when it attempted to encompass the entire professional footballing world into one game. Featuring many divisions in many countries around the globe, it featured a twenty season career mode which allowed players to manage and play as thousands of different clubs from across the globe, many of which were very obscure.