Samurai Shodown V | |
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Developer(s) | Yuki Enterprise |
Publisher(s) | SNK Playmore |
Designer(s) | Yuki Enterprise |
Platform(s) | Arcade, Neo Geo, PlayStation 2, Xbox |
Release | October 10, 2003 (ARC) December 11, 2003 (Xbox) |
Genre(s) | Fighting game |
Mode(s) | Single-player, multiplayer |
Cabinet | Upright |
Arcade system | Neo Geo (708 Mbit cartridge) |
Display | Raster, 304 x 224 pixels (Horizontal), 4096 colors |
Aggregate score | |
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Aggregator | Score |
Metacritic | 58% |
Review scores | |
Publication | Score |
EGM | 58% |
G4 | 40% |
Game Revolution | 42% |
GameSpot | 69% |
GameSpy | 60% |
IGN | 62% |
OXM (UK) | 50% |
Samurai Shodown V, known as Samurai Spirits Zero (サムライスピリッツ零? Samurai Supirittsu Zero) in Japan, is the eighth game in SNK's Samurai Shodown/Samurai Spirits series of fighting games. It was one of the last games to be released on the Neo Geo. The original Japanese version of the game has a great deal of dialogue in single-player mode; these scenes are left out of the English version.
This title takes place before the first Samurai Shodown.