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Saints Row 2 (mobile)

Saints Row 2
Saints Row 2 (mobile) cover.jpg
Developer(s) G5 Entertainment
Publisher(s) THQ Wireless
Series Saints Row
Engine Talisman
Platform(s) Mobile
Release October 2008
Genre(s) Action
Mode(s) Single-player
Aggregate score
Aggregator Score
GameRankings 67% (3 reviews)
Review scores
Publication Score
1UP.com B
IGN 6/10
Pocket Gamer 6/10

Saints Row 2 is a mobile tie-in action game developed by G5 Entertainment and published by THQ Wireless to accompany the Saints Row 2 console game. It was released in October 2008. The game follows the story of the series where the player returns from jail and fights to protect and expand his gang's territory. The player can steal, carjack, mug, shoot, stab, and kill computer players. There are special minigames for robbing, stealing, and carjacking. Completing missions earns money to be spent towards replenished supplies and player upgrades. Reviewers contended that the game was too large for the small screen, which exacerbated difficult driving controls.

The game's story mimics that of the console game: the player-character returns to the city of Stilwater following a bid in prison and must restore the atrophied influence of their gang, the Saints. The player can kill, threaten, rob, carjack, and otherwise force other gangs out of Saints territory. For example, player objectives in the tutorial mission include hijacking a car, killing a policeman, driving to a "Forgive & Forget" location to lose the police pursuit, and mugging a pedestrian. Locations throughout the city help the player, such as fast food restaurants that restore health, gun stores for firepower, and spray paint shops to decoy the player when pursued by the police. An on-screen minimap displays nearby locations, and there is a larger citywide map on the pause screen that does not show detailed locations. The city is split into zones, and the game's mission objectives largely consist of driving to locations and shooting things. Mission examples include assassinations, bomb-planting, and robbery.

The player can fight with a knife received early in the game and later with firearms that feature auto-aim. There are also sequences where the player can snipe enemies with a sniper rifle. Enemies do not hide due to a lack of a cover system. The player can earn money by finishing missions and robbing pedestrians, which can then be used to buy food, weaponry, spray paint, and accessories for the character's home. The mobile game features minigames for robbing pedestrians, stealing, and hijacking vehicles. While robbing, the player taps happy and angry face icons to terrorize the victim into giving more money. When stealing, a Tetris clone lets the player fit more items into the truck, and the carjacking minigame lets the player earn more money for scaring the captive passenger by driving at high speeds.


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