Sacred | |
---|---|
Developer(s) | Ascaron |
Publisher(s) |
Encore Koch Media Red Ant Enterprises Linux Game Publishing (Linux version) |
Designer(s) | Aarne Jungerberg Michael Bhatty Hans-Arno Wegner |
Series | Sacred |
Platform(s) | Microsoft Windows, Linux |
Release |
Microsoft Windows Sacred Plus
Sacred Gold
|
Genre(s) | Action role-playing |
Mode(s) | Single-player, Multiplayer |
Aggregate scores | |
---|---|
Aggregator | Score |
GameRankings | 76.38/100 |
Metacritic | 73/100 |
Review scores | |
Publication | Score |
1UP.com | B- |
GameSpot | 7.6 |
GameSpy | |
IGN | 7.8/10 |
X-Play |
Sacred is an action role-playing game for Microsoft Windows and Linux released in 2004. It takes place on the magical continent of Ancaria, with characters of various races (dark elf, vampiress, dwarf, etc.) each with their own missions. More than 1.8 million copies of the game were sold worldwide. In 2008 Linux Game Publishing announced that they would port the game to the Linux operating system.
Sacred was developed by Studio II Software and Ascaron Entertainment and published in 2004 by Encore in the USA release.
Upon beginning the game, players are given a choice to start with one of six different character types:Gladiator, Dark Elf, Wood Elf, Vampiress, Battle-Mage and Seraphim. The Daemon and Dwarf were additional characters added in the expansion Sacred Underworld and included in Sacred Gold.
Each character begins in a different part of the area around a town in Ancaria (the continent that Sacred takes place within), and with a different starting quest. For example, the Gladiator starts in a colosseum, enslaved by his master, while the Seraphim starts in a church. The Dark Elf starts on a cliff with a Wood Elf companion. Throughout the game, the characters all receive different sub-quests.