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SGN Games

Jam City
Private
Industry Video game industry
Headquarters Los Angeles, United States
Number of locations
6
Key people
Chris DeWolfe
Products Casual gaming
Number of employees
500 (September 2016)
Subsidiaries TinyCo
Website JamCity.com

Jam City, formerly SGN Games, is a Los Angeles-based mobile game developer.

Founded in 2010 by MySpace co-founders Chris DeWolfe and Aber Whitcomb and 20th Century Fox executive Josh Yguado, with financial backing from Austin Ventures, the mobile game publisher’s portfolio of puzzle and simulation games includes Facebook’s 2014 “Game of the Year”, Cookie Jam;Panda Pop;Genies & Gems;Book of Life: Sugar Smash;Marvel Avengers Academy; and Family Guy: the Quest for Stuff. In 2016, the top 100 highest grossing mobile games played in the United States included several Jam City titles. As of October 2016, Jam City’s titles had been downloaded more than 800 million times.

Chris DeWolfe’s company, Platform G, acquired San Francisco-based social gaming platform MindJolt in March 2010 with Austin Ventures backing. The MindJolt name was retained, DeWolfe became CEO and expanded the leadership team, which then included fellow MySpace founders Colin Digiaro and Aber Whitcomb, COO and CTO, respectively; Josh Yguado (SVP of Business & Corporate Development); and Richard Fields, the founder of MindJolt, who joined the new company to lead strategy. DeWolfe commented in a 2013 article that one reason MindJolt appealed to him was that it had a big gaming footprint on Facebook.

In April 2011, MindJolt doubled its staff (to 80) and added mobile games to its portfolio of web offerings by acquiring two companies, Social Gaming Network and Hallpass Media. Social Gaming Network had a strong mobile presence, as the creator of iPhone and Android games that had been downloaded 30 million times. Game portal Hallpass Media had a big web presence with four million monthly users of about 1500 web-based games.

MindJolt adopted a new name, Social Gaming Network (or SGN), in March 2012.

In June 2013, SGN acquired Mob Science, which was a Facebook games developer of "mid-core social games" and known for Legends: Rise of a Hero.

In December 2015, SGN acquired two companies, Fat Rascal and Kiwi, Inc. At the time, DeWolfe stated that Fat Rascal and Kiwi were two of the best independent studios he’d seen in the current market and that it was an exciting time for the company as it continued to "deploy fresh capital and acquire the brightest game talent" that would enable them to globally expand their development capabilities. The acquisition of TinyCo in July added 125 employees to SGN, bringing its total number to about 400. Mobile entertainment games that TinyCo had created included Family Guy: The Quest for Stuff and Marvel Avengers Academy.


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