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Rose Guns Days

Rose Guns Days
Rose Guns Days cover.jpg
The cover of Season 1, the first Rose Guns Days game released.
ローズガンズデイズ
(Rōzu Ganzu Deizu)
Genre Action, Alternate history
Game
Developer 07th Expansion
Publisher 07th Expansion
Genre Dōjin soft, Visual novel
Platform Windows, iOS, Android
Released Season 1 - August 11, 2012
Season 2 - December 31, 2012
Season 3 - August 10, 2013
Last Season - December 31, 2013
The Best - August 31, 2016
Manga
Written by Ryukishi07
Illustrated by Sōichirō, Nana Natsunishi, Yō Ōmura, Mitsunori Zaki
Published by Square Enix
Demographic Shōnen
Magazine Gangan Joker, GFantasy, Gangan Online, Big Gangan
Original run September 2012 – present
Volumes 8
Manga
Rose Guns Days Aishū no Cross Knife
Written by Ryukishi07
Illustrated by Yūji Takagi
Published by Square Enix
Demographic Seinen
Magazine Big Gangan
Original run December 25, 2012October 25, 2013
Volumes 2
Manga
Rose Guns Days Fukushū wa Ōgon no Kaori
Written by Ryukishi07
Illustrated by Mei Renjōji
Published by Kodansha
Demographic Shōnen
Magazine Monthly Shōnen Sirius
Original run June 2013June 2014
Volumes 1
Wikipe-tan face.svg

Rose Guns Days (ローズガンズデイズ Rōzu Ganzu Deizu?) is a four-part Japanese dōjin visual novel series produced by 07th Expansion and playable on Windows PCs. The first game in the series, Season 1, was released on August 11, 2012, and the fourth game, Last Season, was released on December 31, 2013. There have been six manga adaptations based on Rose Guns Days published by Kodansha and Square Enix.

As a visual novel, the gameplay in Rose Guns Days is spent on reading the story's narrative and dialogue. The text is accompanied by character sprites over background art made from altering real-world photographs. Throughout gameplay, the player encounters a quick time event minigame of a fist fight battle sequence that resembles a fighting game. The outcome of these minigames does not influence the progression of the story, and the player even has the option to skip them. The minigame has two parts: attack and defense. After the player successfully attacks three times, the player can then perform an overkill attack whose power is determined by the choice of one of six cards. How well the player performs in the minigames determines the total score and emblems awarded, and as the score increases, so does the player's rank, which increases the difficulty of the minigames.


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Wikipedia

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