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Relentless Software

Relentless Software
Industry Video game industry
Fate Closed
Founded 2003
Founder David Amor
Andrew Eades
Defunct 2016
Headquarters Brighton, East Sussex, United Kingdom
Key people
Andrew Eades
(chief executive officer)
Bruce Heather
(chief technical officer)
Chris Gorsuch
(business development manager)
Ricard Reixach
(product lead)
Martijn van der Meulen
(product lead)
Michael Hyland
(producer)
Products Buzz!
Number of employees
30-50
Website relentless.co.uk
Relentless timeline
2004 DJ: Decks & FX
2005 Buzz!: The Music Quiz
2006 Buzz!: The Big Quiz
2007 Buzz!: The Mega Quiz
Buzz!: The Hollywood Quiz
2008 Buzz!: The Schools Quiz
Buzz!: The Pop Quiz
Buzz!: Quiz TV
Buzz!: Master Quiz
2009 Buzz!: Brain of...
Buzz!: Quiz World
Blue Toad Murder Files
2010 Buzz!: The Ultimate Music Quiz
Buzz!: Quiz Player
2011 Quiz Climber Rivals
Air Band
Mutation Station
2012 Kinect Nat Geo TV
2013 Murder Files
2014 Murder Files: The Enigma Express

Relentless Software was a British video game company formed in 2003 that was based in Brighton. The company was best known for developing 12 games in the BAFTA award winning and multi-million selling Buzz! franchise from 2005 to 2010. Relentless released its first self-published title, Blue Toad Murder Files on PC and PSN in 2009 and Quiz Climber Rivals, for iPhone in 2011. Relentless has also developed Air Band and Mutation Station, for the Kinect Fun Labs series. In 2012 it released Kinect Nat Geo TV, after which co-founder David Amor left the studio. In 2014 the studio released Murder Files: The Enigma Express on iOS, Google Play, Google Chrome and Kindle Fire. In 2016 the studio was shut down. The studio was working on an unannounced title for PlayStation 4 and Xbox One before closure.


Relentless Software was founded in 2003 by David Amor & Andrew Eades, who had previously worked together at the Brighton office of Computer Artworks.

Computer Artworks had been in the process of creating a DJ simulation game for Sony Computer Entertainment Europe (SCEE), but the company went into receivership in October 2003 before the title could be completed. Amor and Eades persuaded SCEE that they could set up a company and complete the DJ project for them. Much to their shock, SCEE agreed and Relentless was set up just 36 hours after their meeting with SCEE.

The company name arose from Amor & Eades ambition to develop video games in a different way to the perceived norms of the industry. They wanted development to be a steady flow of work rather than the more normal cycle of a slow start leading to a project ending with long "crunch" periods. They typed unstoppable into an online thesaurus and of the synonyms returned they chose Relentless as the company name.


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