Reflex | |
---|---|
Created by | Adam Adler |
Presented by | Shane Richie |
Voices of | Ken Bruce |
Theme music composer | Nick Foster |
Country of origin | United Kingdom |
Original language(s) | English |
No. of series | 1 |
No. of episodes | 6 (inc. 1 special) |
Production | |
Executive producer(s) | Nathan Eastwood Andrew Newman Karl Warner (for BBC) |
Producer(s) | Hannah Dodson |
Location(s) | Fountain Studios |
Editor(s) | Warwick Banks |
Running time | 45 minutes |
Production company(s) | Objective Productions |
Distributor | All3Media |
Release | |
Original network | BBC One |
Picture format |
576i (SDTV) 1080i (HDTV) |
Original release | 11 January | – 29 March 2014
Chronology | |
Related shows | The Cube |
External links | |
Website |
Reflex is a BBC television game show hosted by Shane Richie and aired from 11 January to 29 March 2014 on BBC One.
Each episode consists of two families of three competing over a number of challenges in order to win their place in the final round to be in with a chance to win up to £20,000. Although most of the games are completed within mere seconds from the starting trigger, viewers watch them almost exclusively in slow motion. The real-time attempts are shown mostly as replays after the heat has finished, which is the reverse of the typical game show practices. All games require from contestants excellent hand-eye coordination, composure and, above all, the titular reflex. The show makes extensive use of both 2D and 3D computer-generated imagery, using for example 3D motion tracking to attach statistics graphics to contestants, or 3D wireframe animations to present the rules of a game.
There are three head-to-head challenges in the first round; to each of them the families designate one player from their team to compete. Each person must take part in exactly one game.
Upon hearing the starting trigger, the players start performing the challenge and the first one to complete it wins one point for his/her team.
Some of the games featured included: smashing themselves through a pane of stunt glass and then crawling towards a big button, recreating a sequence in which some everyday ebjects were exploded, or retrieving one yellow can from a pyramid of grey cans and transferring it onto a finishing point.
In this round there is only one game in which two players from each team compete. The winning team gets two points.
Some of the games featured included: catching ten distinctively coloured balls from an avalanche of balls, or filling up a container with water which is being randomly shot from jets hidden all around the floor.
In this round for the first time the entire teams face each other.
Each player has two buttons in front of them - an inactive one on which they place their hand and an active one located further from them. Then they are given a condition (e.q. when the domino adds up to eight) and are then presented with a series of photos or graphics. Once the image shown fulfills the condition, the first player to hit their active button, wins a point for their team. However, when a player presses the button when an incorrect graphics is shown, their opponents get the point. Then the condition still remains in play and the sequence continues until someone gets it right.