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Reflec Beat

Reflec Beat
Genres Music
Developers Konami
Publishers Konami
Platforms Arcade, iOS
Platform of origin Arcade
First release Reflec Beat
November 4, 2010
Latest release Reflec Beat: The Reflesia of Eternity
December 1st, 2016

Reflec Beat (stylised as REFLEC BEAT and occasionally shortened to Rb) is a series of music video games by Konami which debuted in 2010. Reflec Beat uses a touch screen as its main method of control - the first in the Bemani series to do so - and has gameplay based on 2-player competition, which has been compared to air hockey.

Originally released for arcades, six versions, not including expanded update versions, have been released. The gameplay has been ported to iOS as REFLEC BEAT plus, which has in turn been localised and released worldwide as REFLEC BEAT +.

Reflec Beat's gameplay consists of touching circular "Objects" as they reach the judgement area. There are two sets of judgement areas, one for each player and colour-coded red and blue. Usually the second player is computer controlled, but can be human controlled using linked arcade machines, or a single iPad with the iOS versions.

Players are scored on the timing with which they hit the Objects; in increasing order of accuracy and score, timing can be marked as Good→Great→Just. On the contrary, players lose points if they miss an Object. Bonuses are given for a Full Combo (hitting all the Objects) or completing the song with up to 2 misses.

As the players hit Objects with Just timing, the Just Reflec gauge fills up. Once one of the segments has been filled, the player can touch and flick an Object with the Just timing, and it will be reflected at the opponent. A Just Reflec gives bonus points to the user and a greater score penalty if the opponent misses it.

Typically, a song is considered passed if a player achieves 70% overall accuracy on it. Other selectable victory conditions also exist, such as completing the entire song with a life gauge which decreases with missed Objects (similar to Dance Dance Revolution's life bar) or causing a gauge to rise above a certain level by the end of the song (like the Beatmania series' Groove Gauge).

The note types are as follows:

The initial release of Reflec Beat was location tested in April and June 2010, with the final release first appearing in arcades in Japan in November 2010, followed by expansion to other countries in Asia in 2011.

In 2011, Reflec Beat Limelight was released, which featured several new songs and refinements to the gameplay.

Reflec Beat Colette was released in late 2012, and featured a season motif, with the seasons changing from Winter, to Spring, to Summer, to Autumn throughout 2013. A final "All Seasons" update was later released.


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