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Rampage: World Tour

Rampagewt.jpg
Arcade flyer
Developer(s) Game Refuge Inc. (arcade/PlayStation)
Point of View (Sega Saturn/PC)
Saffire Corporation (Nintendo 64)
Digital Eclipse (Game Boy)
Publisher(s) Midway Games
GT Interactive (Europe)
Designer(s) Brian Colin, Jeff Nauman
Platform(s) Arcade, PlayStation, Saturn, Nintendo 64, Game Boy Color, PC, PlayStation 2, GameCube, PlayStation Network
Release PlayStation
  • NA: September 30, 1997
  • EU: December 1997
Saturn
  • NA: November 26, 1997
  • EU: 1998
Nintendo 64
  • NA: March 30, 1998
  • EU: June 1998
Game Boy Color
  • NA: December, 1998
  • EU: 1999
Genre(s) Action
Mode(s) Single-player, multiplayer

Rampage World Tour is a video game released in 1997 and is the second game in the Rampage series. The game was developed as an arcade game for Midway Games by Game Refuge Inc. designers Brian Colin and Jeff Nauman, who conceived and designed the original in 1986. It was ported to the Sega Saturn, Nintendo 64, Game Boy Color, PlayStation, Microsoft Windows and has been re-released on Midway Arcade Treasures 2 as well as being included in Rampage: Total Destruction.

George, Lizzie, and Ralph have been released due to an explosion at a Scumlabs facility. The trio begin to destroy all of Scumlabs' bases scattered throughout the world and kill its employees. In the last levels, Scumlabs CEO Eustace DeMonic turns himself into a monster in an attempt to combat George, Lizzie, and Ralph, but is defeated during a battle on a lunar base. After this, the only surviving Scumlabs employee Dr. Elizabeth Veronica tries to kill the monsters with a ray gun on her spaceship, but this only shrinks them and they wind up inside her ship.

Like in the first Rampage game, the goal of every stage is to destroy all the buildings in each city while avoiding or destroying the military forces. If the player takes too long in destroying the city, jets will fly in and bomb the remaining buildings, ending the stage with a lower score.

In this game, the player has some control over the course of the game. In the first level, Peoria, a tourism billboard cycles through different regions in the country (Northeast, Southwest, etc.). Destroying the billboard when it is showing one of these regions will send the player in that direction. Players may also choose to eat or ignore the "World Tour" powerups and control which country they can visit. After getting a World Tour power-up, the next few levels will take place in a foreign location until a Scumlabs plant is destroyed. However, the most memorable power-up is the purple radioactive waste, which transforms the player into a super monster known as V.E.R.N. The game will not end until every Scumlabs city has been destroyed, which may cause some erratic traveling around towards the end of the game (including multiple world tour trips if the players have missed or purposely kept from getting world tour flags).


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