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Rage of Bahamut

Rage of Bahamut
Rage of bahamut Cover.png
Developer(s) Cygames
Publisher(s) Cygames
Composer(s) Norihiro Furukawa
Rei Ishizuka
Tsubasa Itou
Kohei Otsuka
Takatsugu Wakabayashi
Yoshiki Kondou
Platform(s) Android, iOS
Release date(s) January 1, 2012 (Android)
April 12, 2012 (iOS)
Genre(s) Collectible card game

Rage of Bahamut (神撃のバハムート Shingeki no Bahamūto?) is a card battle game (CBG) developed by Cygames and published by DeNA. The user base of Rage of Bahamut, Cygames' English-language social card game provided on Mobage's worldwide network, exceeded three million outside Japan on August 7, 2012.

Rage of Bahamut was launched in February 2012 and topped the Top Grossing Chart on US Google Play for over 16 weeks starting in April. It topped the Top Grossing Chart of the US App Store as of June 12, 2012 and remains popular there. The original Rage of Bahamut (Shingeki no Bahamut) is a fantasy adventure game in which players roam the world, drawing out powers from cards. After choosing between 'Man', 'Gods' or 'Demons' cards, players build and strengthen themselves as well as their teams by collecting, synthesizing and evolving a variety of unique cards.

The cards are then used in various team oriented activities such as order vs. order 'Holy Wars' or order vs. game events such as Dragon's Awakening, or Hermit in the Hood.

Two anime series have been adapted from the game, Rage of Bahamut: Genesis and Rage of Bahamut: Manaria Friends.

Holy Wars are periods averaging five days in length in which groups of players (orders) work to try and defeat each other. Every successful attack and defeat of an opposing player earns points for the player and the order, as well as adding one 'link' to the attack chain. Whichever order has the most points at the end of a battle period wins. Battle periods typically last 90–120 minutes. During battles order members usually utilize 'Holy Powder' to fuel their attacks and create attack chains which further multiply 'Holy War Points'. Successful player vs. player (PVP) attacks and wall/castle attacks give 'Spell Power' points as well which are used to boost the entire order's or a specific members's attack, defense, and holy war points earned. On June 24, 2014, Holy Wars was suspended to improve on other factors of the game. Due to this, all previous cards with skills for Holy Wars will convert to Castle Crushers skills. When Holy Wars are resumed, the skills will revert. Currently, Holy Wars is discontinued for other events.


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