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Rag Doll Kung Fu

Rag Doll Kung Fu
Rag Doll Kung Fu Coverart.png
Developer(s) Qi Studios
Publisher(s)
Distributor(s) Steam (online)
Designer(s) Mark Healey
Platform(s) Microsoft Windows
Release October 12, 2005
Genre(s) Fighting game
Mode(s) Single player, multiplayer
Rag Doll Kung Fu: Fists of Plastic
Developer(s) Tarsier Studios
Publisher(s) Sony Computer Entertainment
Distributor(s) Steam
Designer(s) Björn Sunesson
Platform(s) PlayStation 3
Release April 9, 2009
Genre(s) Fighting game
Mode(s) Single player, multiplayer

Rag Doll Kung Fu is a fighting computer game, created predominantly by artist Mark Healey, while working for Lionhead Studios, along with other Lionhead employees, such as David Smith and Alex Evans. Rag Doll Kung Fu is available from Valve Corporation's Steam content delivery platform. It is notable as the first third-party published game to be released on Steam, which now sells more than 6,000 titles. A new version, called Rag Doll Kung Fu: Fists of Plastic was made available for download on the PlayStation Network for the PlayStation 3 on 9 April 2009.

The game features string puppets that allow for complete control over their hands, arms, and the like. The game is written in C++ and Direct3D though it is only played in two dimensions and exclusively with the mouse. RDKF uses multiple mice to implement multiplayer on a single machine, but this feature is limited to Windows XP due to the use of this Raw input code to implement this idea. An online multiplayer feature has been added to the game as well.

The project was first announced during an interview with Healey by LHTimes. In the interview, Healey explained that the game was started after he and a few friends made a £50 kung fu film, and Healey felt a game should go along with it. Healey created a site dedicated to Rag Doll Kung Fu on the Lionhead server.

In late 2005 Mark Healey, David Smith and Alex Evans left Lionhead Studios to form Media Molecule.

Rag Doll Kung Fu was nominated in the 2006 Develop awards for "New PC IP" and "Innovation". It has also been nominated in the GameShadow Innovation in Games Awards 2006


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