Quarter Video Graphics Array
High-Definition
Name |
x (px) |
y (px) |
x:y |
x×y (Mpx) |
nHD |
640 |
360 |
16:9 |
0.230 |
qHD |
960 |
540 |
16:9 |
0.518 |
HD |
1280 |
720 |
16:9 |
0.922 |
HD+ |
1600 |
900 |
16:9 |
1.440 |
FHD |
1920 |
1080 |
16:9 |
2.074 |
(W)QHD |
2560 |
1440 |
16:9 |
3.686 |
QHD+ |
3200 |
1800 |
16:9 |
5.760 |
4K UHD |
3840 |
2160 |
16:9 |
8.294 |
5K UHD+ |
5120 |
2880 |
16:9 |
14.746 |
8K UHD |
7680 |
4320 |
16:9 |
33.178 |
Video Graphics Array
Name |
x (px) |
y (px) |
x:y |
x×y (Mpx) |
QQVGA |
160 |
120 |
4:3 |
0.019 |
HQVGA |
240 |
160 |
3:2 |
0.038 |
|
256 |
160 |
16:10 |
0.043 |
QVGA |
320 |
240 |
4:3 |
0.077 |
WQVGA |
384 |
240 |
16:10 |
0.092 |
WQVGA |
360 |
240 |
3:2 |
0.086 |
WQVGA |
400 |
240 |
5:3 |
0.096 |
HVGA |
480 |
320 |
3:2 |
0.154 |
VGA |
640 |
480 |
4:3 |
0.307 |
WVGA |
768 |
480 |
16:10 |
0.368 |
WVGA |
720 |
480 |
3:2 |
0.345 |
WVGA |
800 |
480 |
5:3 |
0.384 |
FWVGA |
~854 |
480 |
16:9 |
0.410 |
SVGA |
800 |
600 |
4:3 |
0.480 |
DVGA |
960 |
640 |
3:2 |
0.614 |
WSVGA |
1024 |
576 |
16:9 |
0.590 |
WSVGA |
1024 |
600 |
128:75 |
0.614 |
Variants of WQVGA
x (px) |
y (px) |
x:y |
x×y (Mpx) |
360 |
240 |
15:10 |
0.086 |
376 |
240 |
4.7:3 |
0.0902 |
384 |
240 |
16:10 |
0.0922 |
400 |
240 |
15:9 |
0.0960 |
428 |
240 |
16:9 |
0.103 |
432 |
240 |
16:9 |
0.104 |
480 |
270 |
16:9 |
0.130 |
480 |
272 |
16:9 |
0.131 |
Variants of HVGA
x (px) |
y (px) |
x:y |
x×y (Mpx) |
480 |
270 |
16:9 |
0.1296 |
480 |
272 |
16:9 |
0.1306 |
480 |
320 |
3:2 |
0.1536 |
640 |
240 |
8:3 |
0.1536 |
480 |
360 |
4:3 |
0.1728 |
Variants of WVGA
x (px) |
y (px) |
x:y |
x×y (Mpx) |
640 |
360 |
16:9 |
0.230 |
640 |
384 |
15:9 |
0.246 |
720 |
480 |
15:10 |
0.346 |
768 |
480 |
16:10 |
0.369 |
800 |
450 |
16:9 |
0.360 |
800 |
480 |
15:9 |
0.384 |
848 |
480 |
16:9 |
0.407 |
852 |
480 |
16:9 |
0.409 |
853 |
480 |
16:9 |
0.409 |
854 |
480 |
16:9 |
0.410 |
Extended Graphics Array
Name |
x (px) |
y (px) |
x:y |
x×y (Mpx) |
XGA |
1024 |
768 |
4:3 |
0.786 |
WXGA |
1152 |
768 |
3:2 |
0.884 |
WXGA |
1280 |
768 |
5:3 |
0.983 |
WXGA |
1280 |
800 |
16:10 |
1.024 |
WXGA |
1360 |
768 |
~16:9 |
1.044 |
FWXGA |
1366 |
768 |
~16:9 |
1.049 |
XGA+ |
1152 |
864 |
4:3 |
0.995 |
WXGA+ |
1440 |
900 |
16:10 |
1.296 |
WSXGA |
1440 |
960 |
3:2 |
1.382 |
SXGA |
1280 |
1024 |
5:4 |
1.310 |
SXGA+ |
1400 |
1050 |
4:3 |
1.470 |
WSXGA+ |
1680 |
1050 |
16:10 |
1.764 |
UXGA |
1600 |
1200 |
4:3 |
1.920 |
WUXGA |
1920 |
1200 |
16:10 |
2.304 |
Variants of WXGA
x (px) |
y (px) |
x:y |
x×y (Mpx) |
1152 |
768 |
15:10 |
0.884 |
1280 |
720 |
16:9 |
0.922 |
1280 |
768 |
15:9 |
0.983 |
1280 |
800 |
16:10 |
1.024 |
1344 |
768 |
7:4 |
1.032 |
1360 |
768 |
16:9 |
1.044 |
1366 |
768 |
16:9 |
1.049 |
Variants of XGA+
x (px) |
y (px) |
x:y |
x×y (Mpx) |
Origin |
1152 |
864 |
4:3 |
0.995 |
SVGA |
1152 |
900 |
1.28:1 |
1.037 |
Sun |
1152 |
870 |
~1.32:1 |
1.002 |
Apple |
1120 |
832 |
~11:8 |
0.932 |
NeXT |
Quad Extended Graphics Array
Name |
x (px) |
y (px) |
x:y |
x×y (Mpx) |
QWXGA |
2048 |
1152 |
16:9 |
2.359 |
QXGA |
2048 |
1536 |
4:3 |
3.145 |
WQXGA |
2560 |
1600 |
16:10 |
4.096 |
|
2880 |
1800 |
16:10 |
5.184 |
QSXGA |
2560 |
2048 |
5:4 |
5.242 |
WQSXGA |
3200 |
2048 |
25:16 |
6.553 |
QUXGA |
3200 |
2400 |
4:3 |
7.680 |
WQUXGA |
3840 |
2400 |
16:10 |
9.216 |
Hyper Extended Graphics Array
Name |
x (px) |
y (px) |
x:y |
x×y (Mpx) |
HXGA |
4096 |
3072 |
4:3 |
12.582 |
WHXGA |
5120 |
3200 |
16:10 |
16.384 |
HSXGA |
5120 |
4096 |
5:4 |
20.971 |
WHSXGA |
6400 |
4096 |
25:16 |
26.214 |
HUXGA |
6400 |
4800 |
4:3 |
30.720 |
WHUXGA |
7680 |
4800 |
16:10 |
36.864 |
The graphics display resolution is the width and height dimensions of an electronic visual display device, such as a computer monitor, in pixels. Certain combinations of width and height are standardized and typically given a name and an initialism that is descriptive of its dimensions. A higher display resolution in a display of the same size means that displayed content appears sharper.
The favored aspect ratio of mass market display industry products has changed gradually from 4:3, then to 16:10, and then to 16:9, and now 21:9. This has made many of the display resolutions listed in this article difficult to obtain in mass market products. The 4:3 aspect ratio generally reflects older products, especially the era of the cathode ray tube (CRT). The 16:10 aspect ratio had its largest use in the 1995–2010 period, and the 16:9 aspect ratio tends to reflect post-2010 mass market computer monitor, laptop, and entertainment products displays. In many cases the resolutions listed in the sections below may have a small market, may only be seen in specialized industrial or computer market products, or may not be available for sale.
The 4:3 aspect ratio was common in older television cathode ray tube (CRT) displays, which were not easily adaptable to a wider aspect ratio. When good quality alternate technologies (i.e., liquid crystal displays (LCDs) and plasma displays) became more available and less costly, around the year 2000, the common computer displays and entertainment products moved to a wider aspect ratio, first to the 16:10 ratio. The 16:10 ratio allowed some compromise between showing older 4:3 aspect ratio broadcast TV shows, but also allowing better viewing of widescreen movies. However, around the year 2005, entertainment industry displays (i.e., TV sets) gradually moved from 16:10 to the 16:9 aspect ratio, for further improvement of viewing widescreen movies. By about 2007, virtually all mass market entertainment displays were 16:9. In 2011, 1920×1080 (Full HD, the native resolution of Blu-ray) was the favored resolution in the most heavily marketed entertainment market displays. The next standard, 3840×2160 (4K UHD) emerged on the market in 2013.
Also in 2013, displays with 2560×1080 (aspect ratio 64:27 or 2.370, however commonly referred to as "21:9" for easy comparison with 16:9) appeared, which closely approximate the common CinemaScope movie standard aspect ratio of 2.35–2.40. In 2014, "21:9" screens with pixel dimensions of 3440×1440 (actual aspect ratio 43:18 or 2.39) became available as well.
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Wikipedia