Putt-Putt Joins the Parade | |
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Windows / Macintosh Cover art
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Developer(s) | Humongous Entertainment |
Publisher(s) | Humongous Entertainment |
Director(s) | Ron Gilbert |
Designer(s) |
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Writer(s) | Laurie Rose Bauman, Annie Fox |
Composer(s) | Tom McMail |
Engine | SCUMM |
Platform(s) | MS-DOS, 3DO, Macintosh, Windows, Linux, Steam |
Release |
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Genre(s) | Adventure |
Mode(s) | Single-player |
Aggregate score | |
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Aggregator | Score |
GameRankings | 50% (PC - 1 review) |
Review scores | |
Publication | Score |
Adventure Gamers | |
IGN | 8.2/10 (PC) |
Awards | |
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Publication | Award |
Choosing Children’s Software | 1999 Best Picks for the Holidays Award |
Anders CD-ROM Guide | 1997 Medallion Award |
Sesame Street Parents | 1997 Reviewer’s Choice Award |
CES | 1994 Innovations Showcase Award Winner |
CNET | Top 100 CD-ROMs Award Buy It! Award |
MacUser | Five Mouse Award Best New Children’s Program |
Kidsoft | Member’s Choice - Early Learning |
PC Entertainment | Best PC Educational Game |
Compute! | Best Educational Program |
CD-ROM World | The CD-ROM 100 Best |
Family Fun Magazine | Software of the Year |
Parents' Choice | Parent's Choice Award |
Home PC | Top 100 Products |
Family PC | Family Tested-Recommended |
Putt-Putt Joins the Parade is a 1992 video game and the first of seven adventure games in the Putt-Putt series of games developed and published by Humongous Entertainment. Upon release, the game sold over 300,000 copies.
Putt-Putt wants to join in a special parade event. First however he needs a car wash, a pet and a balloon, so Putt-Putt drives around, rescues and adopts a lost puppy he names Pep and earns money by mowing lawns to get what he needs to enter the parade.
The game makes use of a simplified adventure system where a single click on a certain spot allows the player to pick up items, go to another location, talk to characters and find trivial but fun stuff in the screen. Items are placed in Putt-Putt's glove box which can be used to solve puzzles. Also Putt-Putt's horn and accelerator can be used for certain situations.
After the game's creation, Humongous Entertainment had intended to get Electronic Arts to distribute the product, invoking a lawsuit from Lucasarts over the ownership of the SCUMM game engine and disruption from press release.