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Projective space


In mathematics, a projective space can be thought of as the set of lines through the origin of a vector space V. The cases when V = R2 and V = R3 are the real projective line and the real projective plane, respectively, where R denotes the field of real numbers, R2 denotes ordered pairs of real numbers, and R3 denotes ordered triplets of real numbers.

The idea of a projective space relates to perspective, more precisely to the way an eye or a camera projects a 3D scene to a 2D image. All points that lie on a projection line (i.e., a "line of sight"), intersecting with the entrance pupil of the camera, are projected onto a common image point. In this case, the vector space is R3 with the camera entrance pupil at the origin, and the projective space corresponds to the image points.

Projective spaces can be studied as a separate field in mathematics, but are also used in various applied fields, geometry in particular. Geometric objects, such as points, lines, or planes, can be given a representation as elements in projective spaces based on homogeneous coordinates. As a result, various relations between these objects can be described in a simpler way than is possible without homogeneous coordinates. Furthermore, various statements in geometry can be made more consistent and without exceptions. For example, in the standard Euclidean geometry for the plane, two lines always intersect at a point except when the lines are parallel. In a projective representation of lines and points, however, such an intersection point exists even for parallel lines, and it can be computed in the same way as other intersection points.

Other mathematical fields where projective spaces play a significant role are topology, the theory of Lie groups and algebraic groups, and their representation theories.


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