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Prison Tycoon

Prison Tycoon
PrisonTycoon.jpg
Developer(s) Virtual Playground
Publisher(s) ValuSoft
Platform(s) PC
Release date(s)
  • NA: July 21, 2005
Genre(s) Business simulation game
Mode(s) Single player
Prison Tycoon 2: Maximum Security
Prison Tycoon 2 Maximum Security.jpg
Developer(s) Virtual Playground
Publisher(s) ValuSoft
Platform(s) PC
Release date(s)
  • NA: September 8, 2006
Genre(s) Business simulation game
Mode(s) Single player
Prison Tycoon 3: Lockdown
Prison Tycoon 3 Lockdown.jpg
Developer(s) Virtual Playground
Publisher(s) ValuSoft
Platform(s) PC
Release date(s)
  • NA: 2007
Genre(s) Business simulation game
Mode(s) Single-player
Prison Tycoon 4 - Supermax Coverart.png
Developer(s) Virtual Playground
Publisher(s) ValuSoft
Platform(s) Windows
Release date(s)
  • NA: August 29, 2008
Genre(s) Business simulation game
Mode(s) Single-player
Prison Tycoon: Alcatraz
Developer(s) Virtual Playground
Publisher(s) ValuSoft
Platform(s) PC
Release date(s)
  • NA: September 14, 2010
Genre(s) Business simulation game
Mode(s) Single player

Prison Tycoon is a business simulation computer game developed by Virtual Playground and published by ValuSoft in July 2005 that puts the user in charge of a prison. Objectives are to keep the prison running, keep the staff happy, keep the prisoners in line, all while trying to make money.

Users are allowed to choose between a New England prison, a modern U.S. Southwestern-style prison, and a West Coast-style prison modelled after San Quentin.

A sequel, Prison Tycoon 2: Maximum Security, was released on September 8, 2006, followed by Prison Tycoon 3: Lockdown in 2007 and Prison Tycoon 4: Supermax in 2008, then Prison Tycoon: Alcatraz in late 2010.

Also, THQ Wireless released a version of Prison Tycoon for the iPhone in May 2009.

Prison Tycoon has generally received poor grades from critics. X-Play's Time Stevens gave the game only one star out of five, concluding his review by writing that "Prisons aren't supposed to be fun, so maybe it shouldn't be a surprise that a game about prisons isn't either."GameZone gives the game a score of 5/10, praising the idea and concept but complaining about clunky graphics, dysfunctional camera angles and lack of instructions.

Some of common complaints of the game include bad camera angles, lackluster graphics, choppy or slow framerates, annoying music and sound, and limited help for players; while most players agreed the concept was neat.

The premise of the game is to create a functional prison complete with walls, guard towers, housing wings, dining, workout and medical facilities. The objective of the game is ultimately to turn your low security incarceration facility into a profitable maximum security prison. Funding is collected by the player through state funding, charitable donations and inmate labor depending on a myriad factors, such as employee satisfaction and inmate happiness and rehabilitation. You have the option to start with a completely blank slate in a free-play mode or with the basic layout of an existing prison with several problems that need to be addressed in the challenge mode.


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