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Princess (chess)


A princess is a fairy chess piece piece that can move like a bishop or a knight. It cannot jump over other pieces when moving as a bishop, but may do so when moving as a knight. The piece has acquired many names and is frequently called archbishop or cardinal; it may also be called simply the bishop+knight compound. Chess moves in this article use NB as notation for the princess.

The princess can move as a bishop or a knight.

The princess is one of the most simply described fairy chess pieces and as such has a long history and has gone by many names. A generic name would be the bishop+knight compound. The name archbishop was introduced by José Raúl Capablanca in his large variant Capablanca chess. He originally called it the chancellor, but later changed the names and the rook+knight compound became known as the chancellor. Both of these names refer to higher ranks than the bishop in the Roman Catholic Church, but archbishop does so more obviously to most people, and thus became more popular. In fact, the name archbishop has been used for other augmented bishops as well, such as the "reflecting bishop" (which reflects off the sides of the board) and the bishop+king compound. A similar approach was taken by Christian Freeling, the inventor of Grand Chess, who named it the cardinal. Both archbishop and cardinal are popular names for the bishop+knight compound.

The name princess is more widely used among problemists. By analogy with the queen, which is a rook+bishop compound, it was decided that the three basic combinations of the three simple chess pieces (rook, knight, and bishop) should all be named after female royalty. Since the bishop+knight compound seemed to be obviously weaker than the rook+knight compound (as the bishop is weaker than the rook), the name princess was used for the bishop+knight compound and the rook+knight compound was called the empress. However, the bishop+knight compound can checkmate a lone king all by itself if the opposing player blunders by putting his king on a corner square where the princess can checkmate it two squares away diagonally, while the rook+knight compound cannot checkmate a lone king by itself.


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