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Poxnora

PoxNora
Poxnora logo.png
Developer(s) Octopi Media Design Lab
Sony Online Entertainment
Desert Owl Games
Publisher(s) Daybreak Game Company
Producer(s) Luke Bultman
Designer(s) Dan Kopycienski
Arthur Griffith
Justin Felker
Brian Dellinger
Bryan Rypkowski
Platform(s) Java, PlayStation Vita, PlayStation 4
Release
  • NA: August 1, 2006
Genre(s) Turn-based strategy, collectible card game
Mode(s) Single player and two player

PoxNora: Battlefield of the Immortals is a multiplayer online game that combines a collectible card game with a turn-based strategy game in a fantasy setting. PoxNora was originally launched via Java Web Start through a browser and can be played on Microsoft Windows, Mac OS X, and Linux. The game is free to play with "Sample Battlegroups", and players can purchase additional game pieces, called "runes", and build their own strategies. The game currently includes more than 1600 runes. The game was originally designed and developed by Octopi Media Design Lab, which as of January 16, 2009 became owned by and operated by Sony Online Entertainment. This division of SOE was formerly referred to as SOETucson (because Octopi's headquarters was located in Tucson, Arizona). On April 1, 2011, SOE closed down the Tucson studio along with its Seattle and Denver studios, laying off over 200 employees in the process. Some members of the PoxNora team were moved to the San Diego HQ to continue development.

Players build decks, called "Battle-groups", on PoxNora's website. A Battlegroup consists of thirty runes in any combination of spells, relics, equipment and champions. The game is launched via Java Web Start and players enter one of four game lobbies where they can chat or enter games. A fifth game lobby is reserved solely for trading discussion. Games consist of two players, though matches against AI "bots" are possible now with the release of single-player campaigns, first introduced in the "Path to Conquest" Expansion.

Each player's Battlegroup is shuffled (like a deck of cards) and (in standard settings) players reveal two runes per turn (except the first turn, when four are revealed and the second player's first turn, in which five runes are revealed). The game is played on one of 8 different square, "tiled" maps with various obstacles, fonts, and a Shrine representing each player. The first to destroy their opponent's Shrine wins.

Players accumulate Nora (magical energy) each turn and can use it to cast spells, deploy champions, place relics, or use equipment. When a champion rune is played, it appears on the game map and can be moved around, just like any other tactical roleplaying game. Champion movement is limited by their Action Points (AP), which they regenerate at the start of the player's turn. Champions gain Champion Points (CP) as they participate in battles. Players can spend CP to improve or add to their champion's abilities. Tokens can be used to increase the CP of a champion by 25, 50, 100, or 200, depending on which token is used. Tokens are obtained through purchasing traditional booster packs or separate token packs. Tokens can be traded with other players for alternative tokens or runes.


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