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Player's Handbook 3

Players Handbook, first edition
PlayersHandbook8Cover.jpg
Author Gary Gygax
Cover artist David A. Trampier
Publisher TSR, Inc.
Publication date
June 1978
Pages 128
ISBN
OCLC 13498304
794 19
LC Class GV1469.62.D84 G94 1980
Player's Handbook, 2nd edition
Author David "Zeb" Cook
Cover artist Jeff Easley
Publisher TSR, Inc.
Publication date
1989
Pages 246
ISBN
Player's Handbook, 3rd edition
Author Monte Cook, Jonathan Tweet, Skip Williams
Cover artist Henry Higgenbotham
Publisher Wizards of the Coast
Publication date
August 10, 2000
Pages 302
ISBN
Player's Handbook, 4th edition
Player's Handbook 4e (D&D manual).jpg
Author Rob Heinsoo, Andy Collins, James Wyatt
Cover artist Wayne Reynolds (front), Dan Scott (back)
Publisher Wizards of the Coast
Publication date
June 6, 2008
Pages 320
ISBN
Player's Handbook, 5th edition
Author Wizards RPG Team
Cover artist Tyler Jacobson
Publisher Wizards of the Coast
Publication date
August 19, 2014
Pages 320
ISBN

The Player's Handbook (Players Handbook in first edition Advanced Dungeons & Dragons (AD&D)) is a book of rules for the fantasy role-playing game Dungeons & Dragons (D&D). It does not contain the complete set of rules for the game, and only includes rules for use by players of the game. Additional rules, for use by Dungeon Masters (DMs), who referee the game, can be found in the Dungeon Master's Guide. Many optional rules, such as those governing extremely high-level players, and some of the more obscure spells, are found in other sources.

Since the first edition, the Player's Handbook has contained tables and rules for creating characters, lists of the abilities of the different character classes, the properties and costs of equipment, descriptions of spells that magic-using character classes (such as wizards or clerics) can cast, and numerous other rules governing gameplay. Both the Dungeon Master's Guide and the Player's Handbook give advice, tips, and suggestions for various styles of play. The Player's Handbook, Dungeon Master's Guide, and Monster Manual make up the core D&D rulebooks.

The first true Players Handbook was released in June, 1978 as a 128-page hardcover. It was written by Gary Gygax and edited by Mike Carr, who also wrote the foreword. The original cover art was by D.A. Trampier, who also provided interior illustrations along with David C. Sutherland III. In this edition, the game rules were divided between the Players Handbook and the Dungeon Masters Guide, which was printed later. Later editions of the game moved the bulk of the game rules to the Player's Handbook, leaving information needed chiefly by the DM in the Dungeon Master's Guide. The new rules were so open-ended that game campaigns required a referee or Dungeon Master.


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