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Pac-Man 256

Pac-Man 256
Pac-Man 256 title card.png
Title card
Developer(s) Hipster Whale
3 Sprockets
Bandai Namco Studios
Publisher(s) Bandai Namco Entertainment
Distributor(s) Bandai Namco Entertainment
Series Pac-Man
Platform(s) Android, iOS, Microsoft Windows, PlayStation 4, Xbox One, Mac, Linux
Release iOS, Android
August 20, 2015
PC, PlayStation 4, Xbox One
June 21, 2016
Genre(s) Endless runner
Mode(s) Single-player multi-player

Pac-Man 256 is an endless running video game co-developed by Hipster Whale and 3 Sprockets and published by Bandai Namco Entertainment. The game is part of the Pac-Man series and is inspired by the original Pac-Man game's infamous Level 256 glitch. The game was originally released as a free-to-play title for iOS and Android on August 20, 2015. A port of the game for PlayStation 4, Xbox One, and PC by Bandai Namco Studios Vancouver, featuring additional features, was released on June 21, 2016.

Pac-Man 256 puts players in control of Pac-Man as he continues across an endless maze, collecting dots and power-ups while avoiding enemy ghosts. The game ends if Pac-Man comes into contact with a ghost or falls behind and is consumed by a chasing glitch at the bottom of the maze. By eating enough dots in a row (256 dots to be precise ), players will be awarded with a blast that clears all on-screen enemies. Along with power pellets, which enable Pac-Man to eat ghosts, Pac-Man can equip and obtain various power-ups such as lasers, tornadoes, and clones to attack the ghosts, as well as collect score-multiplying fruit. Additional power-ups are unlocked by collecting enough dots. Clearing certain missions unlock coins, also obtained either on the maze or by viewing sponsored videos, which can be used to upgrade power-ups.

The game's main mode, which allows Pac-Man to equip up to three power-ups, requires credits which are replenished over time (the player can purchase unlimited credits with real money). Alternatively, the player can use Free Play, which can be played at any time without power-ups. Credits can also be used to revive the player once per game. However in version 2.0 the credits system was removed, continues (revives) uses coins or videos instead, and power-ups are unlocked over time and the player always can use the power-ups.

There are also themes which change the look of the game.

The console and PC versions of the game adds 4-player co-operative play and removes the free-to-play elements from the the game. In the co-operative play mode players first select their character such as a robot, the chicken from Crossy Road, the regular Pac-Man and others. The goal is for every player to get as far as possible and contribute to the group score as much as possible. If a player dies a respawn power up appears and if collected brings back one player into play.


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