Overgrowth | |
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Developer(s) | Wolfire Games |
Publisher(s) | Wolfire Games |
Designer(s) | David Rosen |
Artist(s) | Aubrey Serr |
Composer(s) | Mikko Tarmia |
Platform(s) | Windows, OS X, Linux |
Genre(s) | Action |
Mode(s) | Single-player |
Overgrowth is an action video game under development by Wolfire Games. It was announced on September 17, 2008 for Microsoft Windows, OS X and Linux.
Overgrowth is the sequel to Lugaru, a 3D action game made by the same company. As before, the player character is Turner, an anthropomorphic rabbit with combat skills. The game plays as a 3D third-person action game, set in a pre-industrial world of anthropomorphic fighter rabbits, wolves, dogs, cats and rats. The game is designed by David Rosen.
The story takes place on the island of Lugaru, an unknown number of years after the fall of the Human race, indicated by the ruins of tall manmade structures overrun by vegetation. Lugaru is a chaotic world, inhabited by anthropomorphic rabbits, wolves, rats, cats and dogs living at a pre-industrial level of technology.
Overgrowth's story takes place several years after the events of Lugaru and follows the same protagonist: Turner. After avenging the murder of his family, killing the Alpha wolf, and killing the corrupt king Hickory, Turner refused to take Hickory's place on the throne, instead choosing to leave the monarchy headless and wander the island in search of some new purpose. Major plot points specific to Overgrowth have not yet been revealed.
Overgrowth is built on the gameplay of its predecessor, Lugaru, and as such uses a hand-to-hand combat system that bases attacks and counters on timing and context using context-sensitive action buttons rather than different key combinations.