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Object diagram


An object diagram in the Unified Modeling Language (UML), is a diagram that shows a complete or partial view of the structure of a modeled system at a specific time.

In the Unified Modeling Language (UML), an object diagram focuses on some particular set of objects and attributes, and the links between these instances. A correlated set of object diagrams provides insight into how an arbitrary view of a system is expected to evolve over time. In early UML specifications the object diagram is described as:

The latest UML 2.5 specification does not explicitly define object diagrams, but provides a notation for instances of classifiers.

Object diagrams and class diagrams are closely related and use almost identical notation. Both diagrams are meant to visualize static structure of a system. While class diagrams show classes, object diagrams display instances of classes (objects). Object diagrams are more concrete than class diagrams. They are often used to provide examples or act as test cases for class diagrams. Only aspects of current interest in a model are typically shown on an object diagram.

Each object and link on an object diagram is represented by an InstanceSpecification. This can show an object's classifier (e.g. an abstract or concrete class) and instance name, as well as attributes and other structural features using slots. Each slot corresponds to a single attribute or feature, and may include a value for that entity.

The name on an instance specification optionally shows an instance name, a ':' separator, and optionally one or more classifier names separated by commas. The contents of slots, if any, are included below the names, in a separate attribute compartment. A link is shown as a solid line, and represents an instance of an association.

As an example, consider one possible way of modeling production of the Fibonacci sequence.


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