Null | |
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Publication information | |
Publisher | Marvel Comics |
First appearance | Defenders #103 (Jan 1982) |
Created by |
J. M. DeMatteis Don Perlin |
In-story information | |
Species | Demon |
Notable aliases | Adam Henderson, the Over-Mind |
Abilities | Nearly unlimited magic manipulation Immeasurable intelligence Enhanced stamina and durability |
Null, also called Null the Living Darkness, is a fictional character appearing in American comic books published by Marvel Comics. Null is a demon and enemy of the Defenders and the Squadron Supreme.
Null first appeared in Defenders #103 (January 1982) and was created by J.M. DeMatteis and Don Perlin.
Null was spawned by the desires for revenge on the cosmos that lay in the collective unconscious of the S'raphh, a now extinct race of winged humanoids that once lived on Earth's moon. Null is a nihilist and destroyer.
Null first became known to humans when it terrorized the town of Christianboro. There, it battled and was defeated by the Defenders.
Null next possessed Adam Henderson, and battled the original Ghost Rider.
Behind the scenes, Null enabled the Over-Mind to take over the United States of Earth-S and defeat the Squadron Supreme. Alongside the Over-Mind, Null battled the Defenders and the Squadron, and then drained the Over-Mind's psychic powers. However, when the good of the S'raphh race was reawakened, Null ceased to exist and was seemingly destroyed.
Null is a mystic life-form created over the ages from the collective unconscious of the 500,000 members of the extinct S'Raphh race, and as such has an almost unlimited ability to manipulate the forces of magic. Null normally has no corporeal form, and usually takes the form of a multi-eyed, multi-tentacled cloud of an unknown purple gaseous substance. Its intelligence is immeasurable, and it has incredible stamina and durability. Null has the ability to manipulate the forces of magic for a wide variety of effects, including physical malleability, intangibility, levitation, inter-dimensional teleportation, restoration of spirits to the physical plane, reanimation and control of corpses, possession of the bodies of physical beings, telepathy, illusion-casting, and the ability to project powerful psychokinetic concussion blasts.